[B42/41] Reactive Sound Events

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Author: JulianFVM

Last revision: 21 Dec, 2024 at 11:45 UTC (1)

File size: 30.78 MB

On Steam Workshop

Description:

What if sound events (meta events) were adaptable to your playstyle, weather, time of day and other variables? This mods makes that possible.


Reactive Sound Events
Description:

Vanilla sound events lack a bit. After so many years, hearing the same dog bark or gunshot may be a bit boring. Besides, these are completly random. What if we could make these events have a reason? If it’s night time, maybe someone is dying to the zombies right? Well, with this mod, that’s happening and you’ll hear it!

This mod is part of my mod collection, which goal is to enhance the core mechanics of the game without straying too far from its original essence. Check it out!.

Mod Content:

51 new sound events for you to listen. These events come in different types:

  • Animal Sound Events (6)
  • Gunfight Sound Events (12): Survivors fighting zombies or other survivors;
  • Gunshot Sound Events (11): Survivors firing their gun;
  • Screaming Sound Events (5): Survivors screaming out of control;
  • Vehicle Crash Sound Events (5): Vehicle accidents;
  • Weather Sound Events (8)
  • Zombie Sound Events (4): More frecuent at night.

These events have what I call "preferences", these are moments where a type of sound event is more frecuent. These preferences are:

  • Weather: Normal or extreme;
  • Time of day: Day or night;
  • Player Playstyle: Passive, aggresive or passive-aggresive;
  • World Age (NEW): As the world evolves, certain events lose probability (and others get even more);
  • Player Location (NEW): Depending where the player is, events lose or gain priority.

For more information, check GitHub[github.com].


Compatibility:
  • EVERY MOD is compatible (haven’t found any incompatibilities);
  • Other mods that add events (like Random Sound Events) are COMPATIBLE, and both work on their own, so tweak settings to avoid overlaps;
  • Built for SP, AKA I don’t play MP;
  • If you started a world with this mod enabled, and the mod updated, don’t worry, it’s save compatible.
Planned Features:
  • Add save compatibility with already created saves; DONE
  • Rework sounds completely (normalize volume, remove unwated sounds); DONE
  • Separate Weather Events: Make it so weather events can happen on their own if certain conditions are met, without interfering the other events; DONE
  • Player Reactions: Waking up, panic; DONE (in 2.0)
  • Adding more preferences; DONE (in 2.0)
  • WIP Event Scenes: For example, if a gunfight is triggered, generate a scene where a couple of survivors died and left some loot up for grabs; WIP

Credits:
  • The Indie Stone, for making this beautiful game;
  • SonidosparavideosSINCOPYRIGHT, Sound Effects Library: Tema, Sound Effect, squareal from freesound.org and STALKER Anomaly Developers, for the sounds;
  • Project Zomboid content creators in general. They brought me back to the game.


Also check out:

Workshop ID: 2969551071
Mod ID: ReactiveSoundEvents

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Revisions:

Old revisions of this mod are available below. Click the link to download.