Water and Embark Rebalance

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Author: KingofApples

Last revision: 1 Jul, 2023 at 20:24 UTC (1)

File size: 474.11 KB

On Steam Workshop

Description:
Description

Combat ships now have +2 Status Resistance, Fierce, and Charge Resistance.
Embarked damage reduction penalty increased to 25% from 10%.

Purpose

There’s a problem in the seas – ships suck. Why bother to make ships if your ground forces can pretend to be a boat better than boats can?

This mod further reduces the strength of ground armies while embarked (from the 10% damage reduction in the base game to the modded 25%), while making ships slightly better in combat with various tactical buffs.

Both of these changes are to incentivize using ships for water combat.

Compatibility

File edited:
Units_Culture.rpk

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Higher Level Cap + Starting Ruler Skillpoints – Use both mods at the same time

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.