Undead Remastered

If you liked this item, please rate it up on Steam Workshop page.

Author: Kaige

Last revision: 17 Dec, 2023 at 21:37 UTC (10)

File size: 1.67 MB

On Steam Workshop

Description:

Adds some additional modifiers to various undead creatures to give them a more unique identity and adds 3 skeleton variants. More specifically the changes are:

  • Zombies now are permanently slowed, but have +20 Health, Low Maintenance & Undying.
  • Zombies can be produced at the cost of 10 souls if you have a Tome that unlocks the Soul Economy
  • Skeletons & Bone Golems now have the Skeletal trait
    • +4 Armor against Physical Ranged attacks from units without Demolisher.
    • Immunity to Disease
  • Skeletons no longer have Low Maintenance or Low base cost
  • Skeletons have gained increased resistance at the cost of base armor
  • Skeleton Footmen (T1 Shield Skeletons), Skeleton Reavers (T1 Skeleton 2-Handed Shock units) & Skeleton Archers (T1 Ranged Skeleton) are now recruitable
  • Bone Wyverns & Bone Dragons now have the Decomposing trait
    • +2 Armor against Physical Ranged attacks from units without Demolisher.
  • Bone Wyverns & Bone Dragons have gained increased resistance at the cost of base armor
  • Banshees & Ghost Ships have had their base Armor, Health & Resistance lowered, but have gained the Ghost trait which gives:
    • +50% Evasion against Physical Ranged & Melee Attacks
    • -6 Spirit Resistance
  • The Reaper no longer costs 5 Souls per turn for upkeep, but also no longer has a hidden discount in it’s mana upkeep. (The concept is cool, but the 50% upkeep reduction limit renders it pretty useless)
  • Harvest Population has been changed to +1 Souls, -1 City Stability & +100% food consumption per population, but food production is no longer blocked

Like what I do? Consider supporting me at https://ko-fi.com/kaige