Return of the Centauri
Update! 6/18/26:
I’m recovered (not fully but good enough) and back to getting some work on the mod in at a regular pace again. Hoping to have more content before the end of the Summer.
Thanks for your understanding, and thank you to everyone enjoying the mod!
Long, long before the days that the progeny of men scattered from hill to hill, sea to sea, there were an ancient people that roamed the plains of the Yondering Lands, proud and free. For several millennia, the Centauri, who’s kin were unlike our own, lived as one with the natural world, boastful of their adventurous spirits and gallant heritage. But then, as if to remind all that only time lives forever, the Yondering lands suffered a time of great darkness, and the Centauri vanished into legend. Eons have passed, and the new life has since settled in place of the old. But not all of the ancient world is forgotten. Just as dusk foretells the coming of dawn, the time has come for the Centauri to re-emerge and take up arms once more against the forces of darkness.
Adds a Centauri theme and transformation event to the game. The event triggers by sending a lone Hero to scout a unrevealed, non-hostile tile on the overworld map. It has a pretty high chance of triggering but if you don’t get it, just reload to a save before you revealed the tile and try scouting it again. Also added 1 new themeSkins and a potential Centauri companion.
-Centauri Body
- + 3.1 HP
- + 6.4 Speed
- – 22 Dodge
- + 60 Retirement Age
- Stampede: Once per battle, charge forward with the full might of the Centauri, trampling scenery and knocking away foes in your path! Range = 7 + all speed modifiers, Damage = (0.75 * speed) + physical damage bonus.
-Centauri Tail
- + 3 Warding
Centauri excel at being on the move. On the overland map, they travel much faster than most others heroes and can reach farther tiles more quickly. In combat, they have high mobility both naturally and with the use of their Stampede ability, allowing them to take the fight to distance enemies and create a path through the horde for allies. Their magical nature also provides them with a bit of defense against non-physical attacks. However, because of their large size, they’re easy targets for group attacks and persistent enemies. Positioning is key to a Centauri’s strength and survival.
-Bear, Crow, Deepist, Deepist Mole, Frogtouched, Frost, Scorpion, Spell Touched, pets (Vanilla + Omenroad), and Vulture Acolyte. (Will continue adding more in future patches).
Foreword:
Hey, I’m PinhaT. I saw the old Centaur mod years ago and loved the idea but it was pretty bare-bones. So, I bought the game and got to work on making my own Centaur mod that would have a little more content. I’ve put tons of effort into this when I have free time from work, so I really hope you all enjoy it. I’ll continue adding more content and (hopefully) get it working with other themes and all classes. If you have any suggestions for content you want added to the mod, give me a shout in the comments of the mod or in the Wildermyth discord and I’ll consider it. Your input and time using my mod is greatly appreciated.
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BoldestDungeon/Ironskink for his continued assistance in helping me with issues and testing. And everyone in the Wildermyth Discord who helped to make this mod possible with their advice and feedback.
If you want to make changes to my mod, translation patches, or add your own content and publish it, go wild. It’s all good with me as long as you give me credit when using my assets. And drop me a link to your mod in the comments. Thanks!
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Revisions:
Old revisions of this mod are available below. Click the link to download.