Difficulty Remastered
Changes the difficulty settings by removing starting bonuses from the AI (Like starting with extra units and a T2 Town Hall) and focusing on long term growth bonuses
Greatly simplifies the way the difficulty modifiers work (the full list of modifiers and starting bonuses the highest AI gets is exhausting)
Removes Player-specific hate modifiers on higher difficulties and standardizes the AI’s decision making across difficulties
The tooltip for mousing over a difficulty also explains in much finer detail what the difficulty actually does
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Revisions:
Old revisions of this mod are available below. Click the link to download.