[YGO] Tearlaments Kitkallos
English is Machine translation. Maybe there are some errors.
The Civilization Tearlaments Kitkallos lead. That’s right, that’s the Tearlaments.
Now Tearlaments are starting to rule CivilizationSix!
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Upon completion of training for infantry and naval close combat units, obtain 3 village rewards. Enemies within 3 squares of Tearlaments cities -5 combat strength.
Leader Ability: The Eternal Life of Mermaid
Obtain 5 village rewards at the beginning of each era. At the beginning of a turn, you may receive 1 village reward. Obtain a builder when your units die in battle.
Tearlaments Field Magic. No population demand and it must be built at coast. it has defense and can range attack. Increase productivity by 25% when the city is training units. Every district +1 combat strength for unique units.
Tearlaments Kitkallos: Tearlaments fusion unit. She can make friendly units within 3 squares around her heal after action. Base strength is strongest unit which has been trained. Reward Kitkallos Blade after completing the training. it cannot destroy units and districts. She will come back to the city after death.
Tearlaments Kaleido-Heart: Tearlaments fusion unit. Base strength is strongest unit which has been trained. Reward Kaleido-Heart Whip after completing the training. It can only destroy units. He will come back to the city after death and give a village reward.
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Thanks for those who give me help when I write this mod.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Ethiopia Pack
Revisions:
Old revisions of this mod are available below. Click the link to download.