Thanatos Map Font (Vanilla)

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Author: Moulton

Last revision: 28 Jul, 2023 at 18:01 UTC (1)

File size: 7.12 MB

On Steam Workshop

Description:

Thanatos— a sleek, stylised font for Europa Universalis IV.

This is a new HD map font; built upon the foundations made by Skenara with his HD map font for Ad Lucem. I updated his original code to add more functionality and took his idea further. Likely not compatible with any overhaul mods.

Unfortunately, not compatible with achievements as it edits positions.txt, I wish Paradox would include an exclusion for changes to text.
There are dark arts of enabling achievements with mods mind…

Main features:

  • High quality font with limited blurriness, achieved by splitting the texture glyph by channels, allowing a much higher resolution.
  • Colour and styles are added post-process by the map shader, want to change colour? Just edit the mapname.shader file, I’ve annotated it to make it easier.
  • Most islands have had their label moved to make it clearer, for groups of islands I tried to place the label by the port.

Credit:

  • To Ad Lucem/Skenara for the original shader code to which I’ve upgraded.
  • To Herzberg Design for the font and explicitly giving permission for me to use it here.
  • To me for the rest.

Additional Information:

  • Won’t be as compatible with total overhaul mods such as Anbennar due to the changes in positions.txt, I may make a compatible mod if demand is there. Technically changes checksum so if used in mp, everyone will need it unfortunately.
  • List of glyphs included: ABCDEFGHIJKLMNOPQRSTUVWXYZ’.-&–—¨?!…ŠŒŽŸÝÀÁÂÃÄÅÆÇÐÑÞßÈÉÊËÌÍÎÏÒÓÔÕÖØÙÚÛÜ.
  • Please feel free to combine it with your own mods but do give credit to me and the other authors.

I’m planning on kerning it properly soon as well. If you notice any overlapping text or misplaced text— please do let me know!

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Revisions:

Old revisions of this mod are available below. Click the link to download.