SFO additional units

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Author: bainb132

Last revision: 25 Aug, 2024 at 14:15 UTC (6)

File size: 152.67 MB

On Steam Workshop

Description:

Additional units mod from WH2 is finally ported to WH3!

A lot of units have been cut or are currently not included as they are pending rework. Details on units below.

Current known issues
– Chaos units unrecruitable in campaign – looking into methods to work around it
– Heralds of the Pale Queen lacking weapon model

NEW UNITS

– Some units are made up, but they are still inspired by the lore and don’t contradict it in any way.
– Legendary units are very powerful or unique units, limited to one like Regiments of Renown.
– Some units have dynamic caps if you activate the option in SFO (they share caps with existing units because otherwise they would upset balance too much). They also get bonuses from skills and techs. Look at the unit card for information.

Empire
– Inner Circle Griffon Knights – Legendary
– Sisters of Sigmar – Legendary
– Greatswords of the Reiksguard
– Halberdiers of the Knights of the Blazing Sun
– The Emperor’s Own – Legendary

Vampire Count
– Drakenhof Templars – Legendary
– Mortal Guard – Legendary, Von Carstein only
– The Cursed – Legendary

Dwarfs
– Thunderfist Squadron – Legendary
– Dragon Company – Legendary
– Living Ancestors – Legendary
– Gyrocopter (Drakegun)
– Deadeye Rangers
– Rune Axe Throwers

Greenskins
– Ironclaw Slaughterers – Legendary
– Orc Boyz (Stabbaz)
– Gigantic Spiders
– Sneaky Gits – Legendary

Chaos
– Doombringers – Legendary
– Chosen Champions – Legendary

Beastmen
– Ungor Raiders (Vile Arrows)
– Bloodhoofs – Legendary (One cap per T5 horde)

Wood Elves
– Maidens of the Thorn – Legendary, not for Wargrove of Woe (Currently not in the mod – pending major visual overhaul)
– Corrupted Guardians – Legendary, Wargrove of Woe only
– Branch Nymphs – Wargrove of Woe only
– The Wandering Spirits – Legendary, Talsyn only (Currently not in the mod – needs texture work)

Bretonnia
– Foot Knights
– Guardians of Bretonnia – Legendary
– Yeoman Wardens

Norsca
– Kraken Slayers – Legendary
– Chosen Champions – Legendary, only for the Everchosen

High Elves
– Blades of Hoeth – Legendary
– Dragon Lords of Caledor – Legendary
– Yn Skale – Legendary (Currently not in the mod – needs texture work)
– Firebringers of Vaul – Legendary

Dark Elves
– Daughters of Despair – Legendary, not for Cult of Pleasure
– Lords of Oblivion – Legendary
– Blackwing Witches
– Tower Wardens
– Heralds of the Pale Queen – Legendary

Lizardmen
– Hunters of Caxuatn
– Great Kroxigors of Xokha – Legendary

Skaven
– Technox Rocketeers – Legendary, Clan Skryre only
– Plaguevermin – Legendary, Clan Pestilens only
– Ripshades – Legendary, Clan Eshin only
– Terrors of Ostland – Legendary, Clan Moulder Only
– Scourgevermin
– Deathvermin – Legendary, Clan Rictus Only (Currently not in the mod – pending major visual overhaul)

Tomb Kings
– Nehekhara Longspears
– Desert Stalkers
– Royal Tomb Captains – Legendary, not for Followers of Nagash
– Chariot Guard – not for Followers of Nagash
– Master Charioteers – Legendary, not for Followers of Nagash
– Sepharas the Storm of Asaph – Legendary Hero, not for Followers of Nagash (Currently not in the mod – needs further work to port)

Vampire Coast
– Storm Guard – Legendary
– Rotting Sea Dragon
– Lords of the Maelstrom – Legendary, not for Sartosa

Army caps are planned, but are not currently included.

CREDITS
– Baphomet for the Stabbaz, Technox Rocketeers, Giant spiders, Ironclaw slaughterers and Dragon company models
– The Inquisitor for many of the unit cards
– Jomix for many of the unit cards
– Flamboyant Schemer for previous work on this mod

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SFO: Grimhammer IIISteam Workshop