Convoys of the New World

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Author: TWilliam

Last revision: 21 May at 16:54 UTC (20)

File size: 1.22 MB

On Steam Workshop

Description:

WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network

This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoys)

Every Elven Colony increases rank for new Convoy Captains by 1
You can increase the convoy limit by 2: by some technology and by some landmark building

Compatible with SFO and Radious
Compatible with Caravans of the Old World

FAQ:
Q: Why convoys uses only gold and not influence for exchange?
A: Because influence is very old game mechanic and does not work with convoys

Q: How I suppose to fight with rogue pirates? They are too strong
A: There is the option in MCT to reduce their armies

Possible conflicts:
[GLF] Hero Expansion – convoys spawn without units

RU localisation
FR localisation by XII
CN localisation by Tutur