A Harder War: Night Mission Rules
A Mod that applies a special Ruleset to XCOM 2, with an intent to replicate a more Classic X-COM Experience. Depending on the Environment, when Tactical Operations are conducted during The Night, in an Alien Facility Map, or conducted Underground, XCOM Operatives have varying configurable Sight Range Penalties.
Because I’m an evil, evil woman who, for some unknowable reason, wants to make the game entirely unnecessarily difficult in entirely needless ways that nobody even asked for. So I made a tweaked approximation of Classic X-COM UFO Defense’s Night Mission Rules in XCOM 2. And also because I felt Scouting Abilities and Equipment, such as Battlescanners, were underappreciated.
While nothing is actually required aside from The Highlander, it is strongly recommended that you use The Mighty RustyDios’s amazing Full Shadow Report to warn you of when you’re actually facing Night Missions.
Compatible with anything but a laid back and easy going, alien stompin’, table flippin’, XCOM Night Clubbing experience.
Required items:
Click the title to search on this site.
[WOTC] Full Shadow Report — Steam Workshop
X2WOTCCommunityHighlander v1.25.0 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.