Weak Enemies’ Squads

If you liked this item, please rate it up on Steam Workshop page.

Author: ( * )

Last revision: 13 Jan, 2019 at 11:39 UTC (1)

File size: 343.04 KB

On Steam Workshop

Description:

Adds weak Enemies squads (1 to 3 members) roaming around, ready for your team to train their fighting skills.

Leveling the fighting skills in the early game is very difficult, as you will only encounter large squads of tough opponents.
This leads you to avoiding almost all fights, and only attack when opposing factions’ squads are already killing each other.
Not anymore 🙂

This mod adds many squads of 1 to 3 enemies, ready to give you some sweet combat XP.

Notes :

– they have (50% the original ones’ probability of spawning; for example a vanilla "Wolf Swarm" has 4% chance of being spawned in Bonefields.
Its weak version, with 1 to 3 enemies, has 2% chance to spawn.

– there is a limited number of spawn points in all regions, which can potentially spawn enemy squads.
I tested this by adding hundreds of enemies in the spawn list of a region, with a spawn rate of 100%, they didn’t all appear on the map : only one squad can spawn in a spawn point.

– when a spawn point is activated, the game will look into the spawn list and roll a dice, but will always spawn something.
For example, let’s say a region has 5% chance to spawn bandits and 5% chance to spawn wolves.
One spawn point can then either spawn a bandit or spawn a wolf, with a 5% probability for each.
I thought that a spawn point could then remain empty, if no bandit or wolf was spawned, but no, the game will instead spawn an animal (for example a spider in the great desert).

– Most areas have a very low squad spawn chance (less than 5% spawn chance), so the game will most of the time spawn an animal instead.
In these areas, this mod doesn’t lower the difficulty, as it’ll have a chance to spawn a weak enemy squad instead of a neutral animal one (though some areas have hostile animals).

In conclusion, I think this mod doesn’t lower the difficulty in areas where the spawn chances are low (which is the case for most areas).
It does (slightly) lower the difficulty in areas where the spawn chances are high (so a few areas in the whole game).

In order to impact less these high spawn chances areas, I edited this mod so that the weak squads have 50% chance to spawn, compared to their vanilla counterparts.
(From the original 200% I originally set)

If you want to check my other mods, click here :
https://steamcommunity.com/workshop/filedetails/?id=1605538512

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.