Ambient Combat Manager

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Author: r0dx864

Last revision: 10 Apr at 16:37 UTC (4)

File size: 69.98 KB

On Steam Workshop

Description:

Simulate good/bad ambient combat around player (or centered around other select objects). Great for behind-enemy-lines scenarios and/or ambient civilian life.
Spawns units/vehicles around center point radius based on minimum distance and then automatically sets waypoints for the units to traverse to. Airborne assets will more than likely fly overhead. Depending on the side used, this could simulate tension or safety depending on friendliness of the side.
Uses (not all inclusive):
– Spawn civilians in a city to ‘populate’ it
– ‘Surround’ a base with friendly forces to showcase dominance or airpower
– Augment enemy presence by activating module when alarm or other trigger goes off
– Use in tandem with ambient battle sounds and use the code on each unit to get them to sneak around
– When attached to a unit, the spawn center point follows him around
– Use with "Ryanzombiesfaction" to spawn zombies everywhere you go
– Scare downed pilots with search parties

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Revisions:

Old revisions of this mod are available below. Click the link to download.