Egg Cryopreservation
This mod adds a new building: Egg Cryopreservation
This building functions like a safe storage for eggs, and as long as it’s fed power, it will freeze eggs, stopping them from hatch.
As long as the building is powered, the "Cryo Efficiency" will slowly climb to 100%.
Should the building lose power, then "Cryo Efficiency" will start dropping, and at 25%, the eggs inside will continue hatching.
The building can house a custom range of eggs, but the maximum being 50 eggs.
The types of eggs can easily be chosen from a menu, exactly like the Storage Locker.
The building:
– Takes 150 W of power.
– Outputs 700 DTU/s of heat.
– The building is 2 wide and 3 tall.
– Has two logic outputs:
– * Is the machine operational?
– * Is the storage full?
It is possible to change the max eggs stored from 50 by editing the config.json file in your /documents/klei/oxygennotincluded/mods/settings/eggcryopreservation folder.
Default is 50, and if anything goes wrong with your change, then it’ll revert back to 50.
This mod is Vanilla-friendly and can safely be used on existing save-files.
Thank you, Gl1tch_TV, for the visual suggestion 🙂
It is worth to notice that the eggs inside the building’s storage will still say incubating, but the rate is at 0, so it will never hatch.
This is due to the limitation that eggs do not normally have a state between nonviable and incubating.
Need to send me a log file?
Send it to my email: [email protected]
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Revisions:
Old revisions of this mod are available below. Click the link to download.