Too Many Activatable Skills 8.x (SFO Safe)
SAVE GAME AND MULTIPLAYER SAFE
(Can be added and removed at any point in time)
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2875046977
Version with AOE Visual Ring Removal:
https://steamcommunity.com/sharedfiles/filedetails/?id=3290510918
What it does: "Reduce the performance of activatable skills by 1/3 and make them passive."
For me this mod is ideal, especially if you have multiple activatable abilities among multiple characters/units. Less micro and clicky intensive, and allows you to focus more on other aspects of battles
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Surprise update! I’ve rebuilt the mod from the ground up as some db tables updated and it’d be a whole thang to try and troubleshoot it.
If you encounter any weirdness, issues, balance concerns – please let me know. Try to be detailed as possible:
Faction
Lord/Hero/Unit
Ability Name
What it does
weirdness/issues/balancing
yadda yadda
Revisions:
Old revisions of this mod are available below. Click the link to download.