Overhaul – Tactical Enemy
Check My Other Mods Here:
mariOlof’s JA3 Overhaul
mariOlof’s JA3 Overhaul
Key Features (Check ChangeLog for More Info):
- Dynamic and Challenging Enemy Combat AI
- Enemy Soldiers Have Better Equipment, Some with New Appearance
- All Changes Now Also Apply to Militia
# Combat AI
- Create new AI for each type of enemy role. (e.g. sniper, gunner, flanker)
- Enemy will hide and be stealth, even ambush sometimes.
- Enemy will have more dynamic actions based on combat situation.
- Enemy will use HE 40mm and HE shell, and load different ammo based on their role.
- Combat vs Adonis and Army could be really hard.
- The "Tactical Behaviors" may extend the length of combat time.
# Fully Armed Enemy Soldiers
- Soldiers of Militia, Legion, Adonis and Army now have better equipment.
- Militia and Legion soldiers have more weapon varieties.
- Adonis and Army soldiers have more weapon upgrades, some as CQB weapons, some as DMR.
- The weapon upgrades logic is based on my other mod "Gunfight Rework", so it may not make sense in vanilla game.
- Thugs, and Rebels soldiers remain unchanged (for now at least).
# Notes
- I would suggest trying the "Gunfight Rework" mod or "Rato’s Overhaul" mod with this together, since they share the same basic design logic.
- For better compatibility, please check the standalone AI mod "Tactical AI".
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.