Ace Combat Strangreal World Mod – Total Conversion

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Author: yf22

Last revision: 15 Jan, 2019 at 12:31 UTC (1)

File size: 18.75 MB

On Steam Workshop

Description:
NOTICE! IF YOU HAVE INSTALLED THE OLD "ACE COMBAT MAP MOD", PLEASE UNSUBSCRIBE IT BEFORE DOWNLOADING THIS MOD !!!!!!

Jan.15 Update

Excalibur event chain (914 bookmark) alluding to King Arthur and Round Table added, enjoy!

Jan.14 Update

824 Last Basileus and 914 Avalon bookmarks are now actually playable

Jan.13 Update

Fixed a bug that counties have no technology upon game start in certain years
Fixed a bug that certain republic characters are unplayable
History rework

Jan.12 Update

Fixed a MAJOR bug that crashes alternate start in any scenario
Fixed various other bugs.
Earlier book marks added (WIP). But should be compatible with alternate start now
King of Brasalium will now be called Basileus
All title history reworked

hotfix 1

Fixed Bloodline appear without Holy Fury
Fixed CTD while loading saves

Jan.9 Update

-Culture groups have been rearranged.
-Mesudid Empire changed to a Titular title
-Removed some one-province duchies
-Kingdom of Lesath’s Coat of Arms changed

Spain,Aurelia and Lesath
–Bloodlines
–Title history rework
–Artifacts

Belka
–Title History rework
–Bloodlines
–Excalibur

Ugeulas
–Emperors will only get a temple name upon death
–Title history rework
–Perfanesia King can reclaim the imperial throne via decisions.
–Bloodlines
–Perfanesia Kingdom is now in the de jure territory of Ugeulas

Jan.8 Update

-Initial technology levels largely reduced
-Wellow culture will now undergo a major split after 1070. (similar to the split of norse in vanilla)
-Fixed the bug of buildings not showing up in trade posts
-Trade posts can no longer be built anywhere on the trade route
-Fixed certain province border errors

Jan.7 Update

-Slightly Reduced the Agressiveness of Ugeulas Empire.
-Kingdom of Erusea is buffed
-Ships can no longer sail into deep ocean.

Jan 6 Update

-Fixed various bugs regarding the river graphics
-FIxed a bug that ship models appear on the land in some provinces.
-Belka Kingdom ascended to Empire Tire(Still called Kingdom). The orginal de jure territory are now called Principality of Belka.
-Added Knights of Round Table under the Belkan King

Jan.5 Update

-Ugeulas Empire will not switch to chinese name and government upon dynasty change
-Fixed the bug that island regions and entire USEA continent have no religion,culture,country when alternate start is applied
-Ugeulas empire are now strengthened and more stable(less likely to collapse within 100 years)
-Yuktobania Invasion priority adjusted (Less likely to send an expedition force all the way to the north)
-Added a new island for the kingdom of Perfanesia (Southeast islands in the map), changed its religion to Zoroastrian, added immortal characters as "the Eternal High King" (Used fot OB purpose by me, but could be fun to play with as well)

Jan.3 Update

-Yuktobania Flag changed from Chinese Dragon to Deer
-Offmap features now works properly (i.e Invasion, Grace)
-Added Impasses
-Fixed a bug that the minimap will show the vanilla one while playing certain cutures
-City in Yuktobania now have different names than that of vanilla China

Main

This is a total conversion mod for the Strangreal World in Ace Combat Series.
Though the orginal series is set in modern times, this mod attempts to emulate the history of this world with available information and some of my orginal creations.

Thus, you DO NOT need any prior knowledge of the Ace Combat serie to play this mod because it is largely independent from the orginal plot.

Also, you could always use random world start to get a different experience.

The map, country colors, etc are designed to work with the inheaven graphic enhancement mod so I put that into the reqirement list.

Before you start the game, please tick on this mod, the compatibility mod, and the in heaven graphics mod (lite version)

With that said, this mod still works with Vanilla. So in fact you could disregard the requirements. But the graphic are far from as good.

This mod might be updated to include additional features.

Current Features:

-The Strangreal World Map with accurate geographical names in the orginal series. I.e. Dinsmark in Belka. Griswall in Aurelia.
-Yuktobania(on the other side of the planet) as an offmap power, with trade routes to USEA and OSEA continents.They are called Grand Line (inspired from One Piece) and The East Yuktobanian Line respectively.)
-New cultures for this world
-Religions are the same with Vanilla, with rearranged distribution and holy sites.
-For those who have no idea where to start with, here are some recommended nations to begin with.

Notable Countries to play with:

OSEA:
Kingdom of Belka
Kingdom of Sapin
Kingdom of Aurelia
Kingdom of Braaslium

USEA:
Empire of Ugealus
Kingdom of Erusea

Download
Required items:

Click the title to search on this site.


Ace Combat Strangreal-InHeavn Graphic compatibility patchSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.