No Compound Culture Names

If you liked this item, please rate it up on Steam Workshop page.

Author: Ramuné

Last revision: 5 Nov, 2024 at 18:55 UTC (4)

File size: 169.95 KB

On Steam Workshop

Description:

Achievement compatible.

Save game compatible.

If you have any suggestions or encounter bugs, please let me know.

With special thanks to the CK3 Mod Co-op Discord!


Personally, I am fine with small compound names like "Bulgaro-Persian", but I also like to lessen hybridization requirements. Though this sometimes leads to the AI creating abominations like "Mashriqi-Perso-Bulgari-Greco-Bulgarian", which this mod attempts to alleviate:

Features
  • New AI hybrid cultures will be renamed to the capital county of the hybridizing character unless they are deemed by Paradox to be unique hybrid cultures. Note that "Turko-Persian" and "Turko-Afghan" are considered to be unique cultures and won’t be renamed.
  • If that capital county was previously used to rename a new hybrid culture, its de jure duchy will be used to rename the new culture instead.
  • If both titles are already taken, the new culture will not be renamed and you’ll end up with a compound culture anyway.

Compatibility
  • No base game files or effects are being overwritten.
  • If another mod adds their own unique culture names, this mod won’t know of those triggers and will thus rename those new hybrid cultures once they emerge. Only unique base game hybrid cultures are being accounted for.
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.