Lucky Nations
Adds a Lucky Nations setting like in EU4. It provides substantial advantages to a number of historically successful nations, or up to 30 random nations.
For Imperator 2.0.*.
Should be compatible with everything.
Available settings:
- Historical: A selection of the 10 most historically successful nations.
- Random Historical: A selection of 15 nations picked randomly in a list of ~45 challengers.
- Random: A random selection of 10, 20 or 30 nations.
Additional rules:
- In observer mode, the setting is picked at random.
- Only non-subject, AI-controlled nations are eligible.
- If a Lucky Nation becomes a subject or is controlled by the player, it loses its advantages.
- Historical setting: the advantages are recovered if the nation becomes eligible again.
- Random or Random Historical settings: the number of Lucky Nations remains the same even if some Lucky Nations disappear.
Note: You can identify Lucky Nations by hovering over their civil war threshold.
Lucky Nations benefit from the following advantages:
- Larger levies
- Lower ship, fort and mercenary maintenance
- A demographic boost upon being picked as Lucky
- Lower unrest and aggressive expansion
- More hawkishness overall
- A better political stability overall
- Various minor bonuses
Historical Lucky Nations
These are currently the 10 nations with the "Historical" setting:
Armenia, Antigonids, Baktria, Carthage, Chola, Epirus, Macedon, Massylia, Pontus, Seleukids.
Egypt is left out intentionally.
Historical Lucky Challengers
Examples of possible Lucky nations with the "Random Historical" setting:
Arvernia, Cheruscia, Boihaemia, Etruria, Judea, Massilia, Saba, Samnium, Sparta, Syracusae, …
Uneligible nations
Rome, Maurya, Parnia, Parthia, Pissuria, Sakia, Zanthia
Special thanks:
· IronSlug – for giving me the most valuable feedback
My other mods:
- Virtual Limes – Historically plausible AI expansion
- Fix Scorched Earth – Fix micro oddities on the map for less bordergore
- Dynastic Country Names – Dynastic names like the Antigonids, Seleukids, etc.
- Bad Omens – Let the gods play dice
- Become A Vassal – A decision to become a vassal
- Adopt Local Culture – A decision to change your primary culture
- Border Cleaner – It cleans up borders
Revisions:
Old revisions of this mod are available below. Click the link to download.