Shellguard Tweaks
Shellguard is a pretty nifty mod, adding largely high quality missions, bosses, and weapons to the game. But naturally it’s a little rough around the edges and (in my opinion) could use some minor tweaks and improvements here and there, especially in making it asore friendly as possible (which it does a good job itself of for the most part) and having all of the objects having racial descriptions to them. As a bonus I implemented something a fellow named Prodigy had made to fix up the way you could hire shellguard mercs, with contracts instead of penguin doubloons, something that not only makes more sense than the rather shady currency of penguin doubloons but also eliminates the rather immersion breaking effect some mods can have when SG suddenly starts selling other things the penguin bartender sells.
And for the record, if you feel that the mission where the player first encounters the Survivor somehow contradicts the Ruin just blowing up the Earth instead of infecting it, I feel that it could just be that the ruin got a tentacle lodged around the hospital and it got severed when the ruin was forced to return to whence it came.
Credits: Prodigy for the contract sprite and the contract station resprite too, LoopyZach for the new Shellguard airlock door sprites
Required items:
Click the title to search on this site.
Shellguard: Starbound Expansion Remastered — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.