Shek Kingdom Augmented
A mod augmenting the Shek Kingdom by fleshing out the spawns in certain towns and cities, along with the addition of more bar squads and roaming squads in various biomes.
Added in shek squatters squads to many abandoned Shek Kingdom buildings.
In addition, a new shek sub-race was created called the Kezok.

A mod that expands upon the Shek Kingdom and somewhat lengthens their reach and heightens their organization.
Bar squads were added to various Shek Kingdom towns and cities.
Roaming squads were added to most Shek Kingdom cities.
Shek Kingdom biome squads were added and were made somewhat more varied.
Shek squatters were added to many abandoned Shek buildings that had little to no use prior to setting squatter squads to utilize the space.
A new Shek sub-race, the Kezok, was added and spread throughout every Shek Kingdom spawn and even into some other faction spawns, where Shek race spawns were present.
Additionally, all shek armor and clothing was altered to use their preferred faction color, when possible.
Credit goes to @Arkhiel for allowing for the use of his Ark weapon pack mod as a complement to this mod.
His mod AWP – Ark Weapon pack is linked here:
https://steamcommunity.com/sharedfiles/filedetails/?id=836295255
Credit goes to @Seelenschwarz for allowing for the use of his The Dra’ak mod as a complement to this mod.
His mod The Dra’ak (Shek Subrace) is linked here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1228652477
Credit goes to @jbra1 for allowing for the use of his Shek Ranch and Hunters mod as a complement to this mod.
His mod Shek Ranch and Hunters is linked here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1480069836
Revisions:
Old revisions of this mod are available below. Click the link to download.