Locomotion: Land, Water, & Air

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Author: 1230james

Last revision: 31 May at 06:20 UTC (16)

File size: 8.22 MB

On Steam Workshop

Description:
Locomotion: Land, Water, & Air
Expanded Infrastructure Options

Overview

Locomotion: Land, Water, & Air (LLWA) is a mod that aims to expand the availability of infrastructure from only the Railways & Ports sectors to include sectors representing roads, [inland] canals, and airports.

With LLWA, adding infrastructure to your country before the invention of railroads beyond the capabilities of your ports becomes a reality. Simulating everything from primitive road traffic to the sprouting of air travel, infrastructure becomes both flavorful and manageable. LLWA aims to provide a solution to early infrastructure while also giving players the ability to rein in private investments through special production methods to prevent private investors from expanding infrastructure buildings when the player decides it’s disadvantageous to do so.

Manual / Detailed Description

https://steamcommunity.com/workshop/filedetails/discussion/3032533792/3820796493686435420

Foreign Languages

• Deutsch / German
Français / French

Mod Compatibility

Players using Morgenröte – Dawn of Flavor should use this compatibility patch for better interoperability between the two mods.

Players using Kuromi’s AI no longer require a compatibility patch as of v2.4.0 of LLWA. Users who used the compatch should uninstall or deactivate it.

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The following actions will cause conflicts with LLWA:
• Modifying ownership of certain states (full list will be provided in the Detailed Rundown)
• Removing certain states from the map

Any mod that does any of the above may require a compatibility patch for both to function correctly.

As LLWA creates its own definitions for everything else, all other mods should work.

Loading Order

The positioning of LLWA with respect to other mods should not matter.
If you are having issues anyway, place LLWA lower (towards the bottom) in your playset.

DLC Requirements

This mod does not rely on any DLC features, so you should not need any DLCs.

Permissions

YES, you may include this mod in any modpacks/collections/whatever.
YES, you may use this mod as a base to create your own. Credit and a link back here would be very much appreciated!
YES, you may translate this mod into other languages.

Credits

• The old building icon in the logo is a touched up version of artwork from The Railway Paintings of Barry J. Freeman.
• The Roadway building icon is a touched up version of a photograph taken by Donovano115,[www.tripadvisor.com] incorporating textures by PaulineMoss.[www.deviantart.com]
• The Natural Waterway building icon is a touched up version of a photograph by Legolas1024.[commons.wikimedia.org]
• The Canal Waterway building icon is a touched up version of a photograph from the Stennis Space Center.[commons.wikimedia.org]
• The Aerodrome building icon is a touched up version of a Cities: Skylines screenshot by Robban040.[community.simtropolis.com]
• The Shipping Lines building icon is a colorized & touched up version of an aerial photograph of Durham Station.[www.opendurham.org]
• The Financial Exchanges building icon is a touched up version of a Tropico 6 screenshot by myself.
• The Logistics Hub building icon is from an Anno 1800 screenshot by Banan1996.1996.[anno1800.fandom.com]

LLWA is loosely inspired by:
Service Expanded – Teamster Office by Marcus
Civil Aviation and Airfields by DarthYa’ll

Thanks to the following people for their localizations:
• German: KerbMario

Links

GitHub repository[github.com]
Victoria 3 Modding Co-op Discord server[discord.gg]