Love Marriage Family


The purpose of LMF is to add more realism and more roleplaying options to the aspects of CK3 that center on relationships, marriage, and family. From ensuring that the AI makes more sensible choices for spouses and lovers (no more young lovers paired up with old crones) to adding more interactions with your family & heir to adding more noble maidens as marriage options… there’s a lot here to add to your game.



Also included is the ANSF3 mod, which allows you to construct a family for your custom rulers:

Yes, some. The mod increases the number of children overall (since more courtiers are getting married). If you’re concerned, there are game rules allowing you to restrict or even shut off many aspects of the mod, to make them less burdensome on your PC.

DO NOT USE THIS WITH AGOT! AGOT HAS INTEGRATED LMF!
It’s NOT going to play well with Total Conversion mods – the bigger and more expansive the mod, the more likely there are going to be conflicts, even if it appears like the mods load together fine.
It’s also not likely to play well with other mods that touch on the same subjects, as there are a number of places where LMF needs to include the entire vanilla event file (pregnancy & birth files, in particular).
More detailed information on compatibility can be found in the discussion thread.
If you like, certainly. Just give me credit somewhere.
(I take no responsibility for whether these are kept up to date. Make sure you place them below LMF in the load order.)
Chinese
Korean
Korean (Non-Steam)[drive.google.com]
Portuguese
Russian
German
French
Spanish

Speaking of credit, a few acknowledgements of my own:
- Obviously, the A New Sensible Family 2 mod. My updates have been spun off into its own A New Sensible Family 3 mod by request, for use by those who simply want to access it without the rest of the tweaks LMF provides.
- The features involving marriage AI and additional young maidens being added have their root in the Less Old Wives and the More Babies for Counts & Dukes mods, both of which haven’t been updated in quite some time. I’ve almost completely reworked the code by this point, but credit’s still owed for where I started.
Please feel free to report any issues (ideally in a discussion thread) and I’ll deal with them as promptly as I can.
Revisions:
Old revisions of this mod are available below. Click the link to download.

