Target priority for tanks FIX
What does it do?
Default mechanics in this game looks simple and sounds proper – whatever tank’s crew see, they load proper ammunition for main gun and fire. Problem is, they do the same for infantry, and most often doesnt use coaxial machinegun. Result is also simple – you left one tank unwatched, it gets attacked by infatry – you micromanage other part of map, get back to your tank and it got half of HE ammo left and there is plenty infantry still alive.
You literally can see tanks spending HE round on single human (and often miss & repeat).
Mechanics of this mod is slightly different. Tanks with HE already loaded will use it for infantry, but thanks to simple addon in code "only if loaded" next to HE round, tanks will use coaxial machinegun more. If tank’s crew will see some armored target, they will switch to AP/APHE etc., after taking down/losing that target they wont switch to HE back for infantry.
Automatic switch to HE rounds is made only for trucks, static weapons. Dont be suprised, if you notice your tank is using already loaded ammo to new spotted target (for example AP round for truck). This is by design. After that, if truck is not taken down, tank will load HE for it. If tank was firing to static weapon, with HE, it will also use HE/coax for infantry. You can also still manually switch to whatever ammo you like.
Next feature is cannon aiming for the hull. There was number of reasons for that. First is gun dispersion – Aiming for the hull dont equal hitting only hull. Tanks vs tanks in close engagements was often changing target from hull/turret to track or engine, resulting hitting only that part – enemy vehicle was able to shoot back.
Is this mod compatible with other mods? I dont know, i cant test this with all mods from workshop. You can test it yourself and let me know if something is not working.
As mod manage in game is broken, you have to make sure of proper mod order before each game launch. Check out Mr Cookie’s Mod Manager on workshop.
Easiest way to ensure everything is loaded fine, without mod manager, is loading mods one by one in game, NOT CLOSING GAME, going to my documents, my games, gates of hell, profiles, (your profile number), and open options.set via notepad. Copy part from very bottom :
{mods
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
"mod_XXXXXXXX:0"
}
and paste it into new created text file, called whatever you want. Then create shortcut for your options file and to your new text file. Before every launch open both files and check if mod order is the same or simply copy everything from your text file to proper place in options.set. Sadly devs didint mentioned they acknowledged the issue, so it have to be made every game launch.
Revisions:
Old revisions of this mod are available below. Click the link to download.