BCE Guns – Crafting System

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Author: whahappen

Last revision: 19 Jul at 07:27 UTC (21)

File size: 4.88 MB

On Steam Workshop

Description:
v2.45 UPDATE

———————
+ Junk Rifle, Full ♥♥♥♥♥♥ Auto Deagle
+ M60, HK23E1
+ SPAS-12, StG 44
+ Mosin, PKM, SKS, SVT-38, AVT-40, SVT-40
+ ACE 53
+ Hand Cannon
+ Savage Model 720; + Remington Model 11
+ Famas Commando
+ M14A1
+ PSG-1 Custom
+ HK94/SG1
+ M24A3 SWS .338 Lapua Magnum
+ M76
+ Dragunov Cпециальный Custom
+ Galil ACE, Galil LMG, Galatz
+ Weapon Crafting sector operation
+ AKMS, CS/LR11, AK-103, AK-103 Custom, Heavy AKM
———————

BCE Guns – Crafting System

made for Basic Crafting Economy

Crafting implementation of

BCE Guns
(made from original JA3 components)

+ 8 Melee Weapons

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Requirements

1. BCE Guns
2. Basic Crafting Economy
https://steamcommunity.com/sharedfiles/filedetails/?id=3029515818

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BCE Gun Crafting (sector operations)

(CS = Chipped Sapphire, SO = Sector Operations)

[Glock 17] <= Hi-Power + Steel Pipe (combine inventory)

[MP 40/I] <= MP38 + Steel Pipe (combine inventory)

[FAMAS Commando] <= FAMAS + Steel Pipe (combine inventory)

[Glock 18] <= Glock 17 + Gunmetals (combine inventory)

[Beretta 92F] <= Hi-Power + Gunmetals (combine inventory)

[Type 84S] <= AK47 + Steel Pipe (combine inventory)

[Custom MP5] <= MP5 + Gunmetals (combine inventory)

[AUG SMG] <= MP5 + Gunmetals (combine inventory)

[HK94/SG1] <= MP5 + Gunmetals (combine inventory)

[Thompson M1A1] <= MP5 + Gunmetals (combine inventory)

[MP5K] <= MP5 + Gunmetals (combine inventory)

[UZI Carbine] <= UZI + Gunmetals (combine inventory)

[Messenger Gun] <= Double Barrel + Gunmetals (combine inventory)

[AKMS] <= AK-47 + Gunmetals (combine inventory)

[AMD-63] <= AK-47 + Gunmetals (combine inventory)

[Winchester M94] <= Winchester 1892 Carbine + 2x Gunmetals (combine inventory)

[Enhanced RPG-7] <= RPG-7 + Gunmetals (combine inventory)

[Enhanced Mortar] <= Mortar + Gunmetals (combine inventory)

[Enhanced MGL] <= MGL + Gunmetals (combine inventory)

[M1A] <= Gun Metals + 8 Screws + 3 CS

[G36K] <= Gun Metals + 2x Software CD + 3 CS

[M4 Carbine] <= Gun Metal + 50 Screws + 3 CS

[Mosin] <= Gunmetals + Lens + 10 Screws + 3 CS

[StG 44] <= Gunmetals + 15x Burlap + 25x Screws + 3 CS

[G98 ZF] <= Gun Metals + Balance Weight + 10 Screws + 8 CS

[M21] <= Gun Metals + 30 Screws + 15 Burlap + Balancing Weight + 8 CS

[Auto5] <= Gunmetals + Software CD + 20 Screws + 3x CS

[Remington 11] <= Gunmetals + 3x Software CD + 40 Screws + 8 CS

[Savage 720] <= Gunmetals + 4x Software CD + 100 Screws + 8 CS

[AA12 CQB] <= 2x Gunmetals + 5x Software CD + 200 Screws + 12 CS

[SVT-38] <= 2x Steel Pipe + 15x Fabric + 20x Screws + 3 CS

[SVT-40] <= Gunmetals + 2x Software CD + 100x Screws + 8 CS

[AVT-40] <= Gunmetals + 2x Software CD + 2x Steel Pipe + 40x Screws + 8 CS

[SKS] <= Gunmetals + 2x Software CD + 15 Burlap + 30 Screws + 8 CS

[AK-103] <= Gun Metals + 3x Software CD + 65 Screws + 8 CS

[M85 SBR] <= Gun Metals + 2x Software CD + 60 Screws + 8 CS

[Beretta 96] <= Gun Metals + 2x Software CD + 120 Screws + 8 CS

[Glock 20] <= Gun Metals + 4x Software CD + 80 Screws + 8 CS

[Galil LMG] <= Gun Metals + 2x Software CD + 2x Steel Pipe + 75 Screws + 8 CS

[Stg. 58] <= 2x Gun Metals + 2x Software CD + 120 Screws + 8 CS

[M14A1] <= 2x Gun Metals + 3x Software CD + 50 Screws + 8x CS

[HK41] <= Gun Metals + 3x Software CD + 100 Screws + 8 CS

[SPAS-12] <= 2x Gun Metals + 4x Software CD + 50 Screws + 12 CS

[Zastava M72] <= 2x Gun Metals + 2x Software CD + 24 Burlap + 50 Screws + 12x CS

[Zastava M76] <= Gun Metals + 3x Software CD + 2x Balancing Weight + 120 Screws + 12 CS

[MK18 CQBR] <= 2x Gun Metals + 3x Software CD + Microchip + 50 Screws + 12 CS

[SOCOM M4A1] <= 2x Gun Metals + 3x Software CD + Lens + 75 Screws + 12 CS

[M16A4] <= 2x Gun Metals + 3x Software CD + Balance Weight + 50 Screws + 12 CS

[G36] <= 1x Gun Metals + 4x Software CD + 155 Screws + 12 CS

[MG36] <= 1x Gun Metals + 3x Software CD + Balance Weight + 250 Screws + 12 CS

[AUG A1] <= 1x Gun Metals + 3x Software CD + Balancing Weight + 80 Screws + 12 CS

[AUG HBAR-T] <= 1x Gun Metals + 5x Software CD + Balancing Weight + 140 Screws + 12 CS

[AKS-74UN Huntsman] <= 1x Gun Metals + 2x Software CD + Microchip + 150 Screws + 12 CS

[Galil Sniper] <= Gun Metals + 2x Software CD + Balance Weight + 100 Screws + 8 CS

[C7CT DMR] <= 2x Gun Metals + 3x Software CD + 2x Balance Weight + 50 Screws + 16 CS

[AK-103 Custom] <= Supersteel + 5x Software CD + 300 Screws + 2x Lens + 16x CS

[AA-12 CQB] <= 2x Super Steel + 6x Software CD + 200 Screws + 16 CS

[M14 DMR] <= Super Steel + 8x Software CD + 3x Lens + 330 Screws + 16 CS

[FN FAL – Battle Rifle] <= 2x Super Steel + 6x Software CD + Microchip + 120 Screws + 16 CS

[G3A3] <= Super Steel + 4x Software CD + 2x Balance Weight + 500 screws + 16 CS

[Hand Cannon] <= 2x Super Steel + 5x Software CD + 4x Steel Pipe + 160 Screws + 16 CS

[Heavy AKM] <= 2x Super Steel + 6x Software CD + 3x Steel Pipe + 150 Screws + 16 CS

[PKM] <= Super Steel + 5x Software CD + 3x Balance Weight + 250 Screws + 16 CS

[M60] <= 2x Super Steel + 5x Software CD + 1x Balance Weight + 150 Screws + 16 CS

[HK23E] <= Super Steel + 7x Software CD + 2x Balance Weight + 300 Screws + 16 CS

[M24A2 SWS] <= Super Steel + 5x Software CD + 3x Balance Weight + 280 Screws + 16 CS

[M249 SAW] <= 2x Super Steel + 4x Software CD + 2x Balance Weight + 100 Screws + 16 CS

[Dragunov Special] <= Super Steel + 4x Software CD + 4x Balancing Weight + 180 Screws + 16 CS

[G82A1] <= 3x Supersteel + 9x Software CD + 6x Lens + 750 Screws + 32 CS

[MSG90A1] <= 3x Supersteel + 12x Software CD + 7x Balance Weight + 1000 Screws + 32 CS

[P250] <= Green Diamond Fragment + Gunmetals + 3x Software CD + 100 Screws + 16 CS

[CS/LR11] <= Green Diamond Fragment + Super Steel + 4x Software CD + 200 Screws + 16 CS

[ACE 32] <= Green Diamond Fragment + Super Steel + 6x Software CD + 260 Screws + 16 CS

[Prototype Rocket Rifle] <= Green Diamond Fragment + 2x Gunmetals + 8x Software CD + 3x Microchip + 16 CS

[SOCOM 16] <= Green Diamond Fragment + 550 Screws + 5x Software CD + Balance Weight + 16 CS

[SVDM] <= Green Diamond Fragment + 3x Supersteel + 9x Software CD + 5x Balance Weight + 24 CS

[M24A3 SWS] <= Green Diamond Fragment + 12x Software CD + 5x Balance Weight + 1200 Screws + 32 CS

[PSG-1 Custom] <= Green Diamond Fragment + 8x Software CD + 6x Balance Weight + 1500 Screws + 32 CS

[M14 EBR Custom] <= Green Diamond Fragment + 4x Supersteel + 15x Software CD + 5x Balance Weight + 32 CS

[ACE 53] <= Green Diamond Fragment + 4x Supersteel + 15x Software CD + 4x Microchip + 32 CS

[M107] <= Greed Diamond Fragment + 3x Supersteel + 8x Software CD + 9x Balance Weight + 32 CS

[MK48 mod1] <= Green Diamond Fragment + 15x Software CDs + 6x Balance Weight + 1600 Screws + 32 CS

[RK-048 AMR] <= Green Diamond Fragment + 30x Software CDs + 6x Microchip + 2000 Screws + 32 CS

——-

Melee Throwable

[Survival Knife] <= Gunmetals + Micarta Handles + 2x Sharpener + 3x CS (SO)
(gray box)

[Combat Bowie] <= Super Steel + Micarta Handle + 2x Sharpener + 2x Balancing Weight + 16x CS (SO)
(blue box)

[Tanto] <= Super Steel + Micarta Handle + 2x Sharpener + 2x Balancing Weight + 16x CS (SO)
(blue box)

[Alien Dagger] <= Green Diamond Fragment + Super Steel + Micarta Handle + 3x Balancing Weight +5x Composite + 32x CS (SO)
(red box)

[5x Hunting Knife] <= Steel Ingot + Material Production Intel (SO)

——-

Melee

[Kukri] <= Gunmetals + Micarta Handles + 2x Sharpener + 3x CS (SO)
(gray box)

[Saber] <= Super Steel + Micarta Handle + 2x Sharpener + 2x Balancing Weight + 16x CS (SO)
(blue box)

[Short Sword] <= Super Steel + Micarta Handle + 2x Sharpener + 2x Balancing Weight + 16x CS (SO)
(blue box)

[Alien Eradication System] <= Green Diamond Fragment + Super Steel + Micarta Handle + 3x Balancing Weight +5x Composite + 32x CS (SO)
(red box)