Auto Renew Contracts

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Author: LotR[Henchman]

Last revision: 7 Feb, 2024 at 05:53 UTC (2)

File size: 870.52 KB

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Description:

Tired of managing your mercenaries through inferior options? Of having to engage in human interactions just to prolong a contract both sides are decide upon prolonging from the beginning? Look no further! A.I.M. got another groundbreaking solution for you!

A.I.M.s (patented) Auto Renewal Service – if you can’t be arsed, be A.I.M. ARSed.

-How does the service work?
Each day our high-end algorithms will check if any of the mercenary contracts running through our services is up within up to 4 days. The algorithm will then check if your current account and credibility rating with us and even your projected income, say from mines, If they predict that you would be able to prolong all contracts for 14 days, that are up within 14 days, it will automatically querry your hired, highly professional mercenaries and renew their contract, without bothering you to make a single click of with your mouse!
You don’t want to spend more than you’ve got in your account balance? No problem, there’s an option for that!
And best of all? You can choose between a neat 7 day or 14 day renewal term option!

The Automatic Re-Haggling Routine (optional), will even deal with all haggling wishes that come up during these interactions!
And if a mercenary is no longer willing to prolong their contract, it will inform you through a polite message (can be disabled our service options).

So choose A.I.M. choose excellence!

———- Mod Info ———-
This mod will check each day at 00:00 if any mercs have less than roughly 4 days of contract left. If that’s the case it will try to renew their contract. It will basically run the same checks as if you’d clicked contacted them through the homepage. It will automatically accept haggles. Let me know if an option of not doing so should be implemented.
To not rehire e.g. Kalyna for 14 days, because her contract is up now, while you’d rather like to keep Shadow who’s contract is up in 5 days, it also checks tries to predict what amount of money you’ll be able to spend in 14 days. It will compare to the costs of prolonging all mercs contracts (whos contract is less than roughly 14 days) and check if one could prolong their contract for 14 days.
There’s is also mod option to disallow any negative account balance. Meaning it won’t renew the contracts if it would put your account into the negative.

If a merc can’t be rehired normally, because of some refusal, his contract won’t be renewed. A message in snype should inform one about that. But snype gets somewhat crowded by all the renewals.

Any constructive feedback is welcome.

–Kudos and much thanks to Permament666 at this point–

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Revisions:

Old revisions of this mod are available below. Click the link to download.