ULTRAKILL ARMS

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Author: Temy

Last revision: 25 Jan, 2024 at 21:54 UTC (2)

File size: 3.96 MB

On Steam Workshop

Description:
Type "bind KEY +feedbacker" into the console and replace "KEY" with a key of your choosing.

You can set your arm with the console command "feedbacker_arm" [FEEDBACKER | KNUCKLEBLASTER]
Additionally, you can bind a key to "feedbacker_swap" which toggles between the two arms.

Overview

Adds the melee mechanics from ULTRAKILL.
Certain conditions allow you to parry & cancel an incoming attack, dealing critical damage to the attacker. Parrying also heals the player, limited by Hard Damage if the ULTRAKILL Base is installed.
(Cancelling cannot be performed with Nextbots)

Parry Conditions

(Not including parries that can be performed against the ULTRAKILL nextbots.)
(Parries with the KNUCKLEBLASTER are disabled by default. Set feedbacker_knuckleblaster_parry to 1 to enable.)

Condition
Info

Entity in melee animation
EX: Zombie swinging, combine shoving, antlion attacking, etc

Manhack with blades out
Self-explanatory.

Leaping Headcrab
Any headcrab can be parried.

Leaping Fast Zombie
Self-explanatory.

Leaping Antlion
Self-explanatory.

Projectile*
Parrying a projectile, whether owned by yourself or somebody else, will send it flying.

(*EX: SMG grenades, combine balls, crossbow bolts, frag grenades, and bug bait can all be parried.)

Arms

FEEDBACKER
• Can parry attacks/projectiles.
• Fast, and deals less damage.
KNUCKLEBLASTER
• Cannot parry by default. (feedbacker_knuckleblaster_parry)
• Slow, and deals more damage.
• Hold the feedbacker key to create a shockwave, dealing more damage and knockback.
WHIPLASH
• Only hooks onto props, enemies, etc.
• Bind a key to "whiplash" to use.

Made to practice Lua & viewmodel animation

Recommended Addons

ULTRAKILL Coin Mechanics by spalumn
ULTRAKILL Nextbots by kevin

Download
Required items:

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VManip (Base)Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.