Remove all
C# clientside mod which allows you to disable drawing of various things and increase fps if you have weak gpu
Hide any item / structure / decal / particle / level object by id
Choose how many layers of water particles you want in which biome (0-4)
Cut off background chunks by z depth
Choose how far off screen entities will be culled
Customise lighting:
- you can disable it completely
- set hull and level ambient colors
- set halo color and range
- disable item highlighting
- set global luminosity multiplier for all lights
remove background creatures
set particle count below 100
Settings are stored in "BarotraumaModSettingsRemoveAll" in Settings.json you can edit it in any text editor
Id blacklist is stored in Entity Blacklist.json and you can edit it with Entity Blacklist.html
and you can also edit this with
To avoid name conflicts all commands start with ra
- ra – megacommand to set and toggle some stuff, you can tab through its options
- hide command are toggling drawing of their categories
- reset – to default: 0 water particles and no z-backround chunks
- vanilla – pure vanilla
- all – remove all, the legendary
- darkmode – makes game a lot darker
- light – non cheat version of lighting/lights
- ra_loadsettings, ra_savesettings, ra_printsettings, ra_printblacklist – pretty self explanatory, primarily for debugging
- ra_exposure – sets showperf graph witdh in ticks, usefull if you want to measure average more precisely
Source code [github.com]
xml version
Also you can use reshade [reshade.me] for more post processing effects
Required items:
Click the title to search on this site.
Cs For Barotrauma — Steam Workshop
Lua For Barotrauma — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.