Forced Perry Expedition
Forced Perry Expedition (FPE) is a simple mod that gives the AI an easier time to fire off a war to force a market opening on Japan. Certain mods out there may, for some reason, make the AIs decide that beating up Japan is actually not worth their time.
Be aware: this mod may not do anything for vanilla or very lightly modded games.
Works more or less the same way as Forced Opium War.
Despite "Perry Expedition" being in the name, the mod is not actually restricted to the US. Any Economic Imperialist AI country gets the handicap, so long as they meet the requirements.
This mod adds one new file that adds one simple, AI-only decision, so it should be compatible with every other mod.
However, this mod may break if Japan is removed from the game.
This mod works alone and may be placed anywhere.
This mod does not rely on any DLC features, so you should not need any DLCs.
• YES, you may include this mod in any modpacks/collections/whatever.
• YES, you may use this mod as a base to create your own. Credit and a link back here would be very much appreciated!
Check the rundown for Forced Opium War since it’s almost identical.
Notable changes include:
- Not limited to just GBR; any AI country that (A) has the Economic Imperialism strategy, (B) has at least 25 flotillas, (C) is a Great Power, and (D) has an interest in Japan can take advantage of the AI-only decision this mod adds.
- Decision can be taken by the AIs over and over again until Japan moves off of Isolationism one way or another, unlike FOW where the decision expires once the Opium War journal does.
- Earliest the decision starts weighing heavily on AI decision-making is from Oct. 9, 1853 onwards; the earliest naval invasion in a war from a diplo play starting on that date with no delays will land on or around March 8, 1854, the day Matthew Perry historically landed in Japan during his second visit (although in reality, it was a peaceful affair)
Revisions:
Old revisions of this mod are available below. Click the link to download.
