Halo

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Authors: KillSmithID, someusername6

Last revision: 11 Jan at 14:48 UTC (1)

File size: 57.19 MB

On Steam Workshop

Description:
Halo: Legends of Reach

Nebulous: Fleet Command Meets the Halo Universe

Welcome, Commander. Step into the strategic depths of the Halo universe. "Halo: Legends of Reach" offers you command of the legendary UNSC and URF fleets, each replete with unique ships and a distinct approach to warfare.

Key Features
  • Dual Faction Gameplay: Command specialized fleets from the UNSC or URF, each designed for diverse tactical roles, from long-range artillery to swift reconnaissance.
  • Devastating Firepower: Harness the raw power of Magnetic Accelerator Cannons (MACs), offering both Light and Heavy rounds to alter the course of battle.
  • Swarming Assault: Unleash the fury of Cluster Missiles, modular missiles that separate into customizable submunitions to engage various targets, MIRV-like, adding another layer of strategic depth to your assaults.
  • Customize Your Fleet: Pick from a variety of ships like the Gladius, Halberd, Paris, Halcyon, and the Marathon. Specialize each one for different roles to give your strategy an extra edge before the battle begins.
  • United Rebel Front (URF): Dive into a unique gameplay focused on aggressive insurgent tactics. Use close-quarters combat and use liberated UNSC tech against the UNSC.
  • More ships, weapons, and Covenant faction in development

Note: This mod is actively under development; features and content may change.

The URF faction is a reflavored version of the vanilla OSP – tweaked to fit Halo lore. Mazer and the team at Nebulous Fleet Command did such a good job at building a civilian faction that we didn’t feel the need to create a new civilian faction from the ground up.

Many mechanics in the base game already lent themselves to the Halo lore for both UNSC and URF, so some modules and weapons are custom, while others are using vanilla assets.

Current version: 1.2.1.4

Credits
  • Halo is a franchise originally developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft’s Xbox Game Studios. Intellectual property remains property of their original owners; this mod is developed under the permissive policy of Microsoft for mods that incorporate Halo’s IP.
  • Mod commissioned by KillSmith.
  • Engine VFX based on template provided by Tartiflette.

Roadmap

[i.imgur.com]

Links

Custom Faction Badges

Show off your allegiance with 256×256 pixel PNG badges, ready for use in game:

[i.imgur.com][i.imgur.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.