Living Wilds

If you liked this item, please rate it up on Steam Workshop page.

Author: Doopliss

Last revision: 21 Apr at 22:41 UTC (3)

File size: 34.43 MB

On Steam Workshop

Description:

This mod aims to turn the wilderness from an empty wasteland to another battlefield for the forces of light and dark, introducing challenges to fight for control of it and wilderness creatures who help or hinder you based on the shadow of the lands they’re in.

Battle for Nature – New challenges have been added to let the player quickly spread shadow through unoccupied locations that have enshadowed settlements near them, and to let heroes fight back. This doesn’t directly contribute to victory, but it allows for Wells of Shadow to open new fronts for shadow to seep back into civilization.

Creatures of the Wild – 5 new types of wilderness creature will appear in untamed lands, each with their own effects. Most will start out benevolent or indifferent, but they will succumb to darkness and start furthering your schemes as the wilderness around them is consumed by shadow.

You’re Damn Right We Got Werewolves – Feral werewolves keep to themselves and defend their territory (until they start falling to the dark), but if they wound a human in combat they’ll pass on their curse. Infected humans will temporarily turn into werewolves when the Blood Moon rises, rampaging and spreading lycanthropy to others until entire settlements run howling into the night. You also might throw your own agents to the wolves to speed the process up, or manipulate holy orders and witch covens into accepting lycanthropy willingly.

Encroaching Civilization – A new preference tag has been added for Nature. Characters who like Nature will be more interested in fighting wilderness monsters and defending the wilds from shadow, while characters who dislike Nature will keep to the cities and sacrifice their lands’ habitability for easy gold. Starving lands may organize hunts in nearby wilderness to fill their storehouses, while nature-loving rulers next to the wilderness may build Nature Sanctuaries to improve nearby habitability.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.