The Big Three – WWII Fixes Mod

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Author: Harry S. Truman but wet

Last revision: 2 Dec, 2023 at 07:38 UTC (1)

File size: 194.61 MB

On Steam Workshop

Description:
Soldiers, Sailors and Airman!

With Spearhead being released in July, many complained that it did not have much content so I took it upon myself to balance the very best of the WWII mods into a single gameplay experience based around IFA to give everyone something cool while we wait patiently for the SPE team to make content.

Models and sounds that are somewhat lackluster have been replaced.
Vehicles that have models that have gone unused for years now have life
Ballistic damage qualities have been changed to better balance out infantry combat.
Weapons are used more realistically by AI units with proper firing rates.
Redundancies present across all mods have been hidden or have been reorganized into single categories for ease of use and simple mission file making.
Old Units now have edited or completely rewritten weapons with new sounds.
Some Ace medical items have been reskinned to their WWII era counter parts.
Custom Explosives created.

WWII Arma gameplay is plagued by 4-5 different development POVs and each focuses on different content with a different gameplay balance for each one, this creates a problem several of these mods are used together (eg. FOW M4A2 being unkillable by the IFA Tiger II) This mod aims to create a unified balance and gameplay so we can all experience this era as easy as possible and with the most consistent gameplay values and rules. All new units, vehicles and static weapons can be found simply in the clearly named.

This mod is by no means finished, missing are several aircraft and the majority of the pacific content.

This mod’s main goal is to create the ultimate WWII experience building off of the hard work of the best WWII mods and fix some of the long reported bugs and issues they all have. Check the discussions tab for the full list of changes!