Flying Junction

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Author: Enzojz

Last revision: 11 Sep, 2019 at 22:50 UTC (3)

File size: 6.63 MB

On Steam Workshop

Description:

Flying junctions.
* Available via Passenger station menu

Implemented functions:
* 1 ~ 6 tracks for upper or lower level
* Crossing angle between 5° and 89° with increment of 1°
* Track grouping of tunnels by 1, 2 or no grouping
* Independent adjustment of cuvres of tracks
* Left handed or right handed
* Built in concrete or stone bricks
* Raising or trenche transition tracks in possible forms of bridge, terra or solid construction.
* Build with slope
* Altitude Adjustment
* Independent catenary options

Changelog:
1.22
* Seperation of options to free tracks on different levels
1.21
* Added option to align terrain to the top of the wall
1.20
* Correction of terra holes on some configurations
1.19
* Added option to switch off/on free tracks and streets
1.18
* All tracks are modifiable free edges after construction (with support from the Final Patch)
* Change of menu entry from Rail Depot to Asset/junctions
1.17
* Terrain alignment reimplemented to get rid to zig-zags
* Added 90° options in crossing angle (It’s actually 89.95°)
* Improved coliision detection on modification
1.16
* Model errors when mirrored is set on are fixed
1.15
* Reimplementation of models and model positioning algorithm to have non-overlapping, non-flickering walls or bricks
1.14
* CommonAPI support
* Seperation of upper/lower track types
1.13
* Fixed upper level catenary bug
1.12
* Fixed crash when modifying lower level length when altitude equals to or greater than 100%, or higher level length when altitude is 0%
1.11
* Fixed crash when lower length equals to 50% and shorter
* Fixed error of position calculate for non crossing layout with grouped tracks
* Fixed error of position and length calculate for side retaining walls for lower level
* Fixed missing upper fences on side of transition B
* Fixed terrain alignment error on some solid transition section.
1.10
* Colission bugfix on crossing layout
* Retaining wall form bugfix on crossing layout
* Terrain alignement on lower level improved
1.9
* Added option to have curves on transitions
* Added common axis for general slope
1.8
* Added option to adjust transition length
* Improved slope option
* Improved menu
1.7
* Fixed crashes with small angles
1.6
* Raising or trenche transition tracks
* Independent catenary options
* Stone bricks version
* Reworked materials
* Backward compatibility
1.5
* Totally rewritten with curves options
1.2
* Fixed issue with change of original in-game bridges in saved games
1.1
* Changed altitude options for a more accurate adjustment, and avoid brdige failure by default

—————
* Planned projects
– Crossing station
– Better Curved station

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Revisions:

Old revisions of this mod are available below. Click the link to download.