动态地区本土(Dynamic Homeland)
支持 1.5, 1.5兼容所有MOD
兼容旧版本, 旧版本仅支持原版文化
Support 1.5 for all MODs
Compatible old versions for origin cultures
完全控制的地区, 国家主流文化人口超过一定比例增加文化本土
完全控制的地区, 非国家主流文化人口小于一定比例移除文化本土
Fully controlled areas, add homeland when primary cultural population exceeds a certain proportion
Fully controlled areas, removed homeland when non primary cultural population less than a certain proportion
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游戏设置
动态本土生效范围
玩家: 仅玩家控制的地区允许变更本土
所有: 玩家及AI控制的地区都允许变更本土
动态本土增加速度
慢: 完全控制的地区, 主流文化人口>50%时增加本土
普通: 完全控制的地区, 主流文化人口>30%时增加本土
快: 完全控制的地区, 主流文化人口>10%时增加本土
动态本土移除速度
慢: 完全控制的地区, 非主流文化人口<10%时移除本土
普通: 完全控制的地区, 非主流文化人口<30%时移除本土
快: 完全控制的地区, 非主流文化人口<50%时移除本土
Game Settings
Dynamic Homeland – Scope
PLAYER: Only regions controlled by the player are allowed to change homeland
ALL: Both players and AI controlled areas are allowed to change their homeland
Dynamic Homeland – Add Speed
SLOW: Fully controlled areas, add homeland when primary cultural population exceeds 50%
NORMAL: Fully controlled areas, add homeland when primary cultural population exceeds 30%
FAST: Fully controlled areas, add homeland when primary cultural population exceeds 10%
Dynamic Homeland – Remove Speed
SLOW: Fully controlled areas, removed homeland when non primary cultural population less than 10%
NORMAL: Fully controlled areas, removed homeland when non primary cultural population less than 30%
FAST: Fully controlled areas, removed homeland when non primary cultural population less than 50%
Revisions:
Old revisions of this mod are available below. Click the link to download.
