AGM-17B2 "Typhoon" Cruise Missile

If you liked this item, please rate it up on Steam Workshop page.

Author: Kam

Last revision: 9 Aug, 2023 at 03:48 UTC

File size: 157.7 KB

On Steam Workshop

Description:

Overview

The AGM-17B2 is the successor to the AGM-16. Built upon the same concept, the AGM-17 provides unparalleled long-range precision strike capabilities. The missile is equipped with a radio data link which can provide real time intelligence updates up to 20 kilometers away ensuring the ability to adapt to evolving battlefields. The advanced flight computer is capable of storing target coordinates if data link is lost, allowing it to autonomously navigate to the last known position of the target. The AGM-17 is also equipped with a terminal active radar homing stage to allow extreme accuracy during the terminal stage of the flight path.

Specifications
  • EHCS compatibility
  • Mach 1.3 cruise speed
  • 17x3x3 blocks
  • No minimum range
  • Ground-ground or air-ground
  • Advanced flight systems

Operation

If you want the simplest operation, slap it onto a plane that’s EHCS compatible. Otherwise, keep reading.

Setup
There are a couple invisible microcontrollers that allow for customization to suit your needs. On the front left, selected Yes or No for Air Launch (yes if firing from a plane, no if from the ground/sea). On top select attack mode, there is Sea Skimming and Normal. Sea skimming will make the missile fly just above the ocean to avoid radar detection. Normal will make the missile fly high in the sky and use a top-down style attack on it’s target. Finally, there is an option called Ignore min range, loop around. This option will decide if the missile will initially miss close targets and loop around, ensuring a kill. Turning this off will decrease engagement times, but may lead to a miss.

Basic Operation
For simple operations, just input XY coordinates using a keypad with channel 1 being X, and channel 2 being Y.

Data Link Operation
To use the data link properly, you must first have a radar to XYZ that can transmit the information to the missile. I recommend your coordinates to be pre-filtered, the missile has an onboard filter but it can only do so much to reduce noise. The missile will not follow data link targets if the channel is set to 0, this is to prevent easy jamming if you forget to change it (I recommend making the frequency something ridiculous like 853282317). To set the frequency, run a number into channel 5 on the hardpoint composite. This channel cannot be changed mid flight.

Feel free to use this on any creation, all I ask for is a link to this page.