Road variety pack

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Author: adlet

Last revision: 22 Nov, 2023 at 14:30 UTC (1)

File size: 506.88 KB

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Description:

EDIT. All names of individual roadways have been changed to now start with AVP. This is so they are in the same place in the list of tracks and easier to find. This should not impact any existing builds.

This is a pack of various roadways for public transit or otherwise as desired. It also includes an invisible line. Included in the pack are 14 types of roadways.

Invisible line – better said, barely visible line (pale blue). It is helpful to create pedestrian lines to connect close-by but separate stations. It is also useful to extend dead-end rail tracks to give them a desired curve, and to connect using a shortest way two adjacent platforms that are alternative to each other, to work around a timetable limitation in the game. See screenshots for examples.

Asphalted gray roads for buses with speeds for highway (120 and 80 km/h) and city (60 and 50 km/h). These are typical maximum city speeds around the world, and what you could see as maximum bus travel speeds on highways. For other speed limits, track speed settings can be used.

Asphalted gray roads for trolleybuses (with wires) for speeds 80, 60 and 50 km/h

Asphalted red public transit lanes for buses with speeds 60 and 50 km/h

Asphalted red public transit lanes for trolleybuses (with wires) with speeds 60 and 50 km/h

All of the above asphalted roads have white delimiting lines on both sides as shown on screenshots. This is to emulate road lane markings but also to be able to clearly see in complex intersections where the road goes (and to easily see if anything is wrong and edit it if desired).

Asphalted gray and red roads for trolleybuses (with wires) for speed 50 km/h – without lane markings. This is to show wires splitting long before the underlying road lane splits, without adding an extra set of white lines.

Trolleybus wires are in reality of course made as tracks, i.e. run under the vehicle, if you look into the details. The game does not currently allow overhead as track.

The tunnel versions of all of the above are slightly darker.

Asphalt color is integrated with the color used in my shared tram track mod that will be published separately. You can see a tram line in one of the screenshots.

All bus roads have a minimal cost ($1/m) as building them is done by governments.

In the update, added "building" fillers for gray, red and green asphalt. See illustrations above. Also, two platform edges and a barrier.

Texture for asphalt is used under free license from manytextures.com, but has been lightened for better in-game contrast (and repainted red for transit lanes. See the license here: https://creativecommons.org/licenses/by/4.0/

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Revisions:

Old revisions of this mod are available below. Click the link to download.