Trainer
Goal:
This mod adds a new military building chain to all settlements that specialises in upgrading recruited units.
The goal is to provide a meaningful method for cities to specialise producing quality units without forcing the player into a ‘must have’ solution to remain competitive. This mod should help make lower tier units feel more relevant into the late game, as well as help keep pace with harder level AI’s and infestations that can already produce units at high ranks, although they’ll also have access to the same buildings and benefits.
It achieves this through adding rank bonuses to units at each building tier, as well as providing a stacking experience gain bonus designed to make each building relevant to increasing military advantage.
Each building is tied to the settlement level and boosted by population. The intention is to reward larger more established cities with the ability to produce better troops, and limit the benefits of spamming many low tier cities. The mod follows the base game principles of ‘no drawbacks’ to building upgrades.
New Military Buildings:
Recruiter: (Unlocked by Town Hall I, 170 Gold 130 Production, Boost with 2 Population)
+5 Draft income
+1 Draft income per Population
TI & TII units are recruited with +1 rank
Units produced in this city gain ‘Inspired’ (+5% Experience gain, stacks)
Trainer: (Unlocked by Town Hall II, 280 Gold 250 Production, Boost with 7 Population)
TI & TII units are recruited with +2 ranks
Units produced in this city gain ‘Inspired’ (+5% Experience gain, stacks)
Mentor: (Unlocked by Town Hall III, 440 Gold 450 Production, Boost with 12 Population)
TI & TII units are recruited with +1 rank
TIII units are recruited with +2 ranks
Units produced in this city gain ‘Inspired’ (+5% Experience gain, stacks)
Army Leader: (Unlocked by Town Hall IV, 800 Gold 800 Production, Boost with 17 Population)
+5 Imperium income
TIII units are recruited with +1 rank
TIV units are recruited with +2 ranks
Units produced in this city gain ‘Inspired’ (+5% Experience gain, stacks)
Link to partner mod: Summoner
https://steamcommunity.com/sharedfiles/filedetails/?id=3074195502
A big thanks to Visie Maigo for the custom building icons!
Check out Artifact Refinery – Binding Essence Income (https://steamcommunity.com/sharedfiles/filedetails/?id=3015528663) and Merchant Shops (https://steamcommunity.com/sharedfiles/filedetails/?id=3024388636) if you haven’t already.
Compatibility:
Only the base game is required.
DLC supported: Dragon Dawn, Empires & Ashes
This mod is compatible with all base game Languages.
This mod has its own .rpk and doesn’t add any new abilities to, or modify the base game.
All unit assets and text are copied from the base game.
As such this mod should be compatible with everything.
Revisions:
Old revisions of this mod are available below. Click the link to download.