Steel Extraction

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Author: GodlyAnnihilator

Last revision: 13 Jul, 2025 at 14:27 UTC (2)

File size: 752.82 KB

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Description:

⚒️ Convert unwanted stone chunks into steel — Clean your map and get resources at the same time!

🔧 4 extraction options:

4 crafting for 1 stone = 10 steel
6 crafting for 3 stones = 30 steel

12 crafting for 1 stone = 20 steel
16 crafting for 3 stones = 60 steel

🧠 Skill-based steel yield: Higher Crafting skill unlocks bonus steel output from the same chunks (e.g., 30 → 60 steel).

📚 Experience gain: Colonists gain Crafting XP while extracting steel — they get smarter with every chunk!

📋 Ingredient filter UI: Choose exactly which stone types (granite, slate, marble, etc.) to use for extraction. One bill covers them all — no UI clutter!

🧰 Fully integrated into vanilla crafting: Works at both the Crafting Spot and Stonecutter’s Table.

🏕️ Great for tribal starts or resource-scarce biomes where steel is rare or deep drills are a late-game luxury.

Recipes are available from the start and require no research.
Works with all vanilla stone chunk types.

I suggest to play with Mad Skills.
https://steamcommunity.com/sharedfiles/filedetails/?id=731111514&searchtext=Mad+Skills

Because skill decay is just stupid for me.

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Revisions:

Old revisions of this mod are available below. Click the link to download.