Total Rebalance II – Ultimate Campaign Bundle

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Author: JonkoXL

Last revision: 25 Mar at 15:46 UTC (2)

File size: 8.09 GB

On Steam Workshop

Description:

All files pre-packaged and included, no need to download or have anything else enabled to play this mod.
This campaign bundle is save game compatible with saves made from the earlier released Total Rebalance II – Campaign Bundle.

Note: Check out the new "The Great Reset" Campaign inside this bundle!

Total Rebalance II – Ultimate Campaign Bundle

The ultimate (final) campaign bundle for Europa 270 BC.
Based upon the Total Rebalance – Rome Rerostered III and the previous released "Total Rebalance II – Campaign Bundle.

This campaign bundle for the Europa 270 BC map features six (+1) campaigns that use all features and units from "Total Rebalance – Rome Rerostered III".

What is Total Rebalance – Rome Rerostered III?
In short, a rebalanced vanilla experience with additional new units.. also expect longer battles with less quick routes.
For more information, please read here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2821730989

Features:

-> Bundle contains six (+1) campaigns (for the Europa 270 BC Campaign map) and uses units from Total Rebalance – Rome Rerostered III

-> A new "The Great Reset" Campaign
-> A new "Rise Of Empires" Campaign (two versions)
-> Para Bellum Campaign
-> Europa Romanorum Campaign
-> Midgame Campaign
-> Europa 270 BC Campaign (Original by Ganim)

– Included an updated and new rebalanced version of Total Rebalance – Rome Rerostered III
-> Most notably, lowered recruitment times for cavalry (2-3) and General units (4)
-> Note that cavalry units now have 3HP instead of 4 HP

-> A new building (Embassy) has been added for additional economy / civilization bonuses.
-> Region dependent mercenaries can now be trained at the market
-> Each faction has unique bonuses, as follows:

The faction bonuses are as follows:
(note: XP means experience point, which is +1 Attack, +1 Defense and +1 Morale)

Roman Julii, Gauls, Britons -> + 2 XP for Barrack Units
Roman Brutii, Spain, Dacia -> +2 XP for Archery Range Units
Roman Scipii, German, Scythian -> +2 XP for Stable Units

Greek, Thrace, Pontus, Egypt -> +1 Attack and +1 (Armor) Defense for All Units

Macedon, Carthage, Seleucids, Armenia, Parthia -> +1 XP for All Units
(starting from tier 2 government building, large town)

Roman Scipii, Carthage -> +2 XP on Ships

Slave / rebel factions -> All initial starting units have 3 XP

The Great Reset – Campaign (new!)

The Great Reset is a vanilla-like campaign where each Faction starts with 3 territories.

In this campaign, a "Great Rebellion" occurred where all factions from the world suffered an internal decline.
Factions are on the brink of collapse and are desperately trying to hold on to any territory, fighting the rebels.
As a result most factions fighting the rebels are mostly neutral towards the other factions and the game progresses from recapturing neighboring territory captured by the rebels towards an eventual all out factions war.

Depending on the faction chosen, the initial three base territories are either spread out from each other or close together.

This campaign should give players a more fun, challenging and less predictable campaign experience,.

Note:
– Senate faction is playable! (and quite strong!)
– Roman factions start allied, but may turn onto each other sooner than later.
– 4 turns per year has been activated (1 turn winter)
– Be aware that ending the first 1-3 turns of the game may take a little longer than usual, this is due to the rebels initially having to spread out on the map.

Rise of Empires Campaign (new!)

Based on the concept of the vanilla Imperial Campaign, the latest Europa 270 BC campaign called "Rise of Empires" lets factions start with just one settlement and a few starting armies.
A unique selling point of this campaign is that all other settlements are owned by way more competent rebel army compositions (manually added, including units from Rome Rerostered III)
Capturing these rebel settlements proves for a more challenging experience (special care too unit compositions has been made) and makes it so that each faction can expand in different ways before factions will be fighting against each other.
In this campaign, most factions are initially neutral towards each other, except for the Romans towards the Carthaginians.

This campaign should give players a more fun, challenging and less predictable campaign experience.

Note:
– 4 turns per year has been activated (1 turn winter)
– Be aware that ending the first 1-3 turns of the game may take a little longer than usual, this is due to the rebels initially having to spread out on the map.

Note:

A second version of "RIse of Empires" has been added, which increased population and some buildings to all settlements.
This version can be more interesting if you want opponents to wield stronger army compositions more early.

Sub mods

For an additional challenge the following "No-wall" DLC patch can be installed on top of this mod, removing walls and forts:
https://steamcommunity.com/sharedfiles/filedetails/?id=3019157618

For reworked Unit Abilities submod (Shield Wall, War Cry and so on) please visit here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3047057182

Either or both of these mods can be activated at the same time, just be sure to place these mods above "Total Rebalance II – Ultimate Campaign Bundle" in the mod launcher.

Author Note:

Enjoy my latest mod release that combines both Total Rebalance – Rome Rerostered III and the final five campaigns I made for the Europa 270 BC campaign map.
Most likely this is my last and final mod release, as it nearly contains all my work of modding on Rome Remastered in one single package.
(Special thanks to Ganim for providing the port of Europa 270 BC to Rome Remastered)
I hope the culmination of all my work may please you as much as I enjoyed modding it and playing it myself over the years.
Thank you for all your feedback over the years and enjoy!

Sincerely, JonkoXL.

(Feel free to leave feedback, a comment, a like, a thumbs up or any other form of reaction, it is much appreciated.)


You are welcome to leave your feedback.

Note: Any files or changes in this mod may not be re-used.
Do not download this mod if you can not respect this.

All credits for the original Europa 270BC map go to Ganim and Webbird:
https://steamcommunity.com/sharedfiles/filedetails/?id=2688041180)


This mod is also compatible with the following mods:

RTR Graphics Pack:
https://steamcommunity.com/sharedfiles/filedetails/?id=2624625027

Swagger’s Blood FX
https://steamcommunity.com/sharedfiles/filedetails/?id=2674375439

Better AI Battle Formations
https://steamcommunity.com/sharedfiles/filedetails/?id=2485055901

Enhanced Battle Camera:
https://steamcommunity.com/sharedfiles/filedetails/?id=2857196246

Enhanced Sounds: ( provided that this Total Rebalance mod is put above Enhanced Sounds in the mod launcher)
https://steamcommunity.com/sharedfiles/filedetails/?id=2857630157


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Revisions:

Old revisions of this mod are available below. Click the link to download.