Core Tier II – Fighter – DLC
Core Tier II – Fighter – DLC
This mod is a DLC upgrade for the base game mod ‘Core Tier II – Fighter’.
Please refer to Core Tier II – Fighter for general mod description and all base game units.
https://steamcommunity.com/sharedfiles/filedetails/?id=3032079109
This mod adds a Tier II Fighter unit for all DLC cultures.
AI can recruit the new Tier II units and they will be distributed to the spawn points (on new game).
Current DLCs supported:
>Empires & Ashes
>Primal Fury
Reaver: Reaver
Def: 2 Res: 2
Focused Aggression (Attacks gain +10% damage per stack of Marked on the target.)
Fire Magelock (Mod* Repeating action, 1 turn cooldown, Behaves like a melee strike, Does not trigger retaliation. Fire Magelock Pistol at target unit. 14 physical damage. Piercing: Ignore 50% of the target’s Defense. 30% chance to apply Immobilized)
Primal: Brave
Def: 2 Res: 2
Primal Animal Boon (Depends on selected Primal Animal subculture.)
Skullsplitter (Mod* Single action, 1 turn cooldown, Melee strike deals base melee damage + 10 bonus damage depending on primal animal to target unit, 90% chance to stun, Triggers Killing Momentum if unit is killed.)
Compatibility:
The following DLC is required for this mod to function:
>Empires & Ashes
>Primal Fury
This mod is compatible with all base game Languages.
This mod has its own .rpk and doesn’t modify the base game.
All unit assets and text are copied from the base game.
This mod modifies the Culture_Primal.rpk ‘Primal Subculture – Unit Properties’ entries to add melee based damage bonuses based on subculture.
As such this mod should be compatible with everything except mods also editing the ‘Primal Subculture – Unit Properties’ i.e. mods adding completely new abilities linked to Primal Subcultures.
Required DLC:
These DLC should be installed in order to use this item.
Age of Wonders 4: Empires & Ashes
Age of Wonders 4: Primal Fury
Revisions:
Old revisions of this mod are available below. Click the link to download.