Handgun Graphic Optimization for 1212
A simple mod only modified the animation for handgun and arquebus . Simultaneously optimized the muzzle flame to optimize game performance.
Only applicable to 1212
The arquebus will be placed at shoulder height for standby, while the handguns will be placed at waist height for standby. Their animations are different
If you want to gain more enhancements to the missile experience, you can try my other mod, which modified a large amount of data including UI, projectile data, Freeing shooting restrictions etc.Which greatly enhances the experience of missile units.
Realistic Missile/Range for 1212
https://steamcommunity.com/sharedfiles/filedetails/?id=3065896492
should be compatible with most mods
Handgun reload animation for 1212
Bright Arrows For 1212
Supply and Urban defense For 1212
Realistic Infantry Overhaul for 1212
Realistic Missile/Range for 1212
Realistic Cavalry Overhaul For 1212
all 1212 modules
Supply and Urban defense For 1212
https://steamcommunity.com/sharedfiles/filedetails/?id=3068251371
Realistic Cavalry Overhaul For 1212
https://steamcommunity.com/sharedfiles/filedetails/?id=3047562159
Realistic Infantry Overhaul for 1212
https://steamcommunity.com/sharedfiles/filedetails/?id=3148909626
Bright Arrows For 1212
https://steamcommunity.com/sharedfiles/filedetails/?id=3077032019
This mod has been integrated into Realistic Missile/Range for 1212. If you have already loaded this mod, then you don’t need to load bright arrow mod again
Realistic Missile/Range for 1212
https://steamcommunity.com/sharedfiles/filedetails/?id=3065896492
Revisions:
Old revisions of this mod are available below. Click the link to download.