AutoTurret2.0
Optimized code for smoother flow
There are a total of 8 different turrets
Weapons of different calibers can now be used, each with their own characteristics
Use them to protect your safe house
The data for different turrets varies, and you can refer to the data in the book for details
The damage multiplier can be set within the sandbox
The turret needs ammunition to work, and if there is no ammunition, it will prompt on the HUD
Flak36 Heavy Cannon
Flak38 towed anti-aircraft gun
60mm mortar
50mm automatic artillery
30mm automatic artillery
30mm combustion automatic artillery
7.62mm automatic turret
9mm automatic turret
Material Projector
Flame thrower
Smoke Emitter
Energy turret
Zombie trap
You can find the books required for this module in the places where there are book refreshes available
Each book can be opened by right clicking, and there will be pictures related to the book content inside
For example, a basic turret component design diagram can guide you in building your first turret
There are two ways to obtain ammunition in the game
One way is to make it yourself
One way is to purchase points dropped when a zombie dies in a store (the price can be set in a sandbox)
This module is available in multiplayer games
Use permissions to block thieves!
Players without permission are currently unable to obtain ammunition and dismantle turrets
Permission management is similar to a secure house system
My Love Power Generation: https://afdian.net/a/XK11514
Workshop ID: 3096346885
Mod ID: AutoTurret
Revisions:
Old revisions of this mod are available below. Click the link to download.