Carnarodian, the two Mustelids Xenotypes and Factions
Full-translated in English
I change all mod file’s texts to English. Enjoy.
Of course, Russian translate is available. Thank you so much, FarTresh!!!
https://steamcommunity.com/sharedfiles/filedetails/?id=3105135554
Japanese Translate also available. Thank you so much, Lucifel!!!
https://steamcommunity.com/sharedfiles/filedetails/?id=3105936784
Chinese Translate also available. Thank you so much, Samhai!!!
https://steamcommunity.com/sharedfiles/filedetails/?id=3116141516
This mod was made because I suddenly tempted, not to show loyalty to any "specific countries".
Please don’t try to reconcile this mod with the real world.
If you really love ‘specific countries’, sell your computer or console now, donate the money to UNICEF, and then go find your nearest induction center.
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Слава — вперёдидущему!
Путь наш — из настоящего
К звёздному грядущему! "
After landing on Berne, the Carnerodians created new genes to adapt to the hostile and cold environment. Look genes developed by the Federal Office of Genetic Engineering and several genetic research companies.

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Только ветер гудит в проводах, тускло звёзды мерцают…."
Those who have left Berne for new worlds have established governments to represent and protect them on the lower planets, just as their ancestors did.
A moderate government is one that does not have much friction with the planet’s indigenous forces. They will, of course, fight forces that are hostile to them, and if you wish to join them, they will gladly accept you into their ranks.
Aggressive governments are those that are willing to risk conflict with other factions to achieve their goals. If they lack resources, they will attack nearby settlements, but if you give them enough of what they want, they will join your faction.
Extreme governments are… Whatever their ideas or goals, you can be sure that one of the things they want is your death.
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В саду ягода-малинка, малинка моя!
When our ancestors left the ancient Earth, they didn’t forget their heritage, and you can use some of it in your settlement.
Gather berries and fruits from the fields and brew a sweet compote. Like chocolate, it will enhance your enjoyment.
Grow rye, gather the leftover grain, and make vodka. It’s a fairly laborious process that involves fermenting for a few days and then distilling, but it’s worth it – there’s nothing like a glass of vodka on a cold winter’s day.

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Нашей верою горя,
И услышат эту песню
Стены древнего Кремля!"
What role will they play on your planet: helpful neighbours or ruthless invaders?
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1.CE Compatible???

Unfortunately, the person who knows how to patch CE and has the patch files has been dragged into the gulag, so we won’t be able to patch it.
Instead, we’d be grateful if you could make your own.
A CE patch development team member who was stuck in Gulag has been contacted! Luckily, I got the CE patch file, but I don’t know if these will continue to be updated as the development team member is still stuck in Gulag…
Instead, you need CE guns MOD.
2.HOLLY SH*T IS THAT MOTHERF**KING TNO REFERENCE???
(Insert TNO copypaste here, not comment box)
3.Slav’s representative animal is a bear, but why are they weasels and martens, not bears??
There is already a bear xenotype, and Slav bears are too cliche.
FarTresh: Gave nice name-Lynica and Sobolelyud.
ㅇㅇ(119.64): For creating the alcohol boost code, which was the hardest code of all.
horsefry
farmradish
flashpoint55: The following people were very helpful with various code fixes
maxfoxbotfb: Kompot texture
samhai_nidelungen
https://ko-fi.com/resurrectionem