Realistic Starvation

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Author: Duncan

Last revision: 27 Mar, 2020 at 13:40 UTC (2)

File size: 838.66 KB

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Description:

More realistic starvation numbers. Basically pawns will eat the same amount as usual when food is there, but when they are starving they will starve much more slowly, and suffer severe performance penalties.

I felt that the colonists starve far too fast in the vanilla game. In real life a person can survive 3 weeks without food. This goes up significantly if the person has a lot of body fat. I think the record with vitamin supplements is over a year. Additionally starvation is a crippling illness and the effects should reflect this.
The hunger/starvation times are as follows (based on default starting hunger, not full) in hours (vanilla/this mod):
hungry – 8/10
very hungry – 12/17
starving(trivial) – 19/32
Minor starvation – 28/70
Moderate – 37/104
Severe – 46/116
Extreme(Unconscious) – 31/176
Death – 64/199

This means a colonist will now die after a bit over 8 days without food, instead of the vanilla 3.

Additional changes
-pawns recover from starvation slower
-pawns recover faster from starvation the more food they get (based on hunger level)
-starvation now comes with severe reductions to disease resistance, move speed and work speed (manipulation)

Licensed CC-BY
https://creativecommons.org/licenses/by/4.0/

Dedicated to Fränze, who gives me food.

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Revisions:

Old revisions of this mod are available below. Click the link to download.