WVC – Ultra Expansion II

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Author: Sergkart

Last revision: 11 May, 2024 at 18:06 UTC (4)

File size: 5.47 MB

On Steam Workshop

Description:
Info

Mod "WVC – Ultra Expansion II" aims to expand the endgame by adding a bunch of new bionics, several types of walls, doors, floors, some tables and stools, as well as several new resources, workbenches and others little things.

Please note that the content of the mod currently expands the late/endgame, so it is strongly recommended to have mods that will expand the early/midgame (for example, mods from the VE series).

This mod is a direct continuation of the "WVC – Ultra Expansion" mod and is completely incompatible with it or its dependent mods.

Remember to watch the changelog after updates, there may be important information.

Other
To convert ultranites into resources, a mechtech recycler and the "Ultranites conversion" technology are required.

The first two screenshots in case Steam cuts them.

Translations

Русский by дюрекс

FAQ

Q: CE support?
A: No. And never will.

Q: Is it safe to add/remove in the mid-game?
A: Add – yes. Remove – no.

Q: I don’t like "anything_name", can I turn it off?
A: Yes. Use Cherry Picker.

Q: I found a bug, what should I do?
A: Go to bug report discussion. Prepare a log and describe how you got the bug. All bug reports outside the appropriate discussion will be ignored.

Other

Link to other mods made by me.
GitHub[github.com]

Download
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HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.