Bretonnia Tech Tree Overhaul [Updated for Paunch]
Please let me know if things aren’t working. Confederation dilemmas were added for crusader states and Repanse. Repanse can now confederate the mainland Bretonnia factions after the appropriate tech is researched.
This mod is an overhaul of the Bretonnia tech tree in an attempt to make it both more interesting and more fun. This is not intended to make Bretonnia into a powerhouse.
It was built for use with SFO but will work with vanilla. However, vanilla will likely have balance issues.
This was based on, and inspired by, the Bretonnia mods made by Lokerian and Prater for Warhammer 1 before CA released Bretonnia.
Should be compatible with most mods as long as they don’t alter the Bretonnia tech tree or require specific techs to unlock units.
The update required the use of the techs that SFO added in order to be made compatible. Any use of them requires the permission of the SFO team.
Crynsos Unlocker version here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1642070486
As this alters some Bretonnia scripts, it will overwrite the effects of other mods. Make sure this load nears the top of the load order to ensure its scripts don’t get overwritten.
INCOMPATIBLE
-Bretonnia Regiments of Renown
-Regiments of Renown Compilation
-Regiments of Renown Compilation SFO
These will crash when scrolling over settlement buildings. This is due to the required technologies not existing in the tech tree overhaul.
-Mixu’s Unlocker.
Revisions:
Old revisions of this mod are available below. Click the link to download.