Impassable Water
This mod aims to give a greater incentive to use bridges (or alternative methods) to cross bodies of water.
"But cant this mod be abused?"
Probably. It’s up to you, the user, to decide if this mod is "cheaty" or not.
Issues may occur under edge cases, such as raids where no land is present on the border. From my testing, pawns will get teleported to the nearest tile in such cases.
If no land border is present, caravans will not leave. You need, at the very least, a bridge connecting to a border tile for caravans to leave correctly.
May not work correctly with other mods that change the water def – I couldn’t get patching to work correctly, so if any issues occur it’ll likely be due to a conflict.
I haven’t made a github repository for this mod as it is literally a few defs. Feel free to reupload with changes or fixes as needed, so long as this page is credited.
Revisions:
Old revisions of this mod are available below. Click the link to download.