Political Power Rework (updated)

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Author: speedo

Last revision: 17 Jan at 20:16 UTC (1)

File size: 138.24 KB

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Description:

This simple mod ports over the political power values from Total War: Attila, as I find them much better than Rome 2’s. The big change is that now you are rewarded with loyalty by maintaning a balance in the Senate rather than spamming influence like you do in vanilla. Severe loyalty penalties are applied at the extreme ends of power.

This means that you are actually incentivized to play with and use opposing party characters to keep them happy, because leaving them to rot while your family reaps all of the benefits of power will greatly anger them and incite secession.
This has the ripple effect of making it so that when secessions do eventually happen, there’s a greater chance the opposing families will have significant territory and armies instead of the tedious joke that they are in vanilla.
Lastly, this should provide some relief to players who play on Very Hard or Legendary who feel there is no way to escape Civil War because of the difficulty level penalty, as now maintaining balance will help a great deal with preventing secession.

Made so that if you have a wish to push your family to dominance you will get extra high buffs, at the same time you will suffer extra high disloyalty among your parties.

– Updated because last version is not super compatible.

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Revisions:

Old revisions of this mod are available below. Click the link to download.