Pups+
Massive thanks to electro-popsicle on tumblr for the thumbnail!
Each variant has their own food requirements, stats changes, and special abilities!
This mod also aims to improve slugpups as a whole as well, adding new behaviors and features!
Nimble pups based off of The Rivulet
- Very energetic
- Increased speed and agility
- Amphibious, speeds through water with gills that allow them to breathe underwater
- Gives a boost underwater while being held
Fluffy pups based off of The Saint
- Higher Nervousness and Sympathy but less Aggression
- They are weak, unable to throw spears, unable to eat meat, and cannot store food for hibernation.
- Grappling tongue, they are able to shoot out their long tongue to swing around! Giving one a squeeze will fire this tongue out and allow you to swing around as well!
Carnivorous pups based of The Hunter
- Higher Bravery and Aggression
- They are strong, able to throw spears at the same damage as Survivor
- Carnivorous, they are able to consume large corpses for food.
- Taller than the average pup
Hefty pups based of The Gourmand
- Higher dominance but lower Energy
- High food requirement but able to eat any kind of food
- Very strong, able to throw spears with the same damage as Hunter but get exhausted quickly
- Large, able to slam down on creatures with their body weight, carrying one on your back will allow you to slam as well
- Spits up random items after eating a disliked food or able to be done manually by enabling a remix setting
- Holding Grab + Up with an item in one hand and a pup in the other hand will store the item
- Holding Grab + Up with only a pup in your hand will retrieve the item
A remix menu for toggling features and setting the slugpup variant spawn chances.
Base spawn chances are:
- 18% for a Aquaticpup
- 11% for a Tundrapup
- 25% for a Hunterpup
- 16% for a Rotundpup
- 30% for a regular pup
A pup’s variant is saved even when the mod is disabled, so changing the variant chances while you already have a pup won’t change the pup’s variant.
Any already spawned pups before the mod is enabled will receive a variant.
Pups+ has built in compatibility for
- Slugpup Safari
- Rainbow pups
- Dress My Slugcat
- Dev Console
To spawn a variant pup use the command ‘spawn_pup’, this command functions identically to the ‘spawn’ command, use the added variant tags to select what variant you want to spawn.
- Spawning pups with beast master will not spawn variant pups, use dev console for this
Because Pups+ variants change personality values, the personalities searched for/given by these mods will be slightly incorrect if the pup is a variant.
This will be slightly alleviated in the future when I add setting ID’s to variants in the remix menu.
- With Emerald’s Tweaks enabled, tundrapups will be able to throw spears. This will be remedied when Emerald’s Tweaks updates
- Pupify player pup foodbar is set to default slugpup foodbar
- Items in slugpups will sometimes be voided, I still don’t know why this happens so if it happens to you please send logs!
Please report any bugs found! This is a new release and is very likely to have bugs!
Try to improve slugpup AI
More behaviors for slugpups
Remix tab to set variants to IDs manually
Slugpup wanting behavior, allow pups to go get items on their own and communicate what items they want
- Fixed BeastMasterPupExtras incompatibility,
Big thanks to NoirCatto for updating their mod for this
as well as helping me fix this! - Fixed Tundrapup head cosmetic not appearing with DressMySlugcat
- Fixed Slugpup Safari item pass up not working
- Added new dev console command to spawn variant pups
- Adjusted pup napping animation