Trakpak3

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Authors: [FC&N] Magnum MacKivler, Grovestreetgmλn™, Laz, Patman, grigggs, joeconqueror, Metaladon, seabs, Engineer, titus

Last revision: 20 Feb at 03:29 UTC (1)

File size: 1.62 GB

On Steam Workshop

Description:
Welcome to Trakpak3, and next generation track set for Trainbuild maps in Garry’s Mod.

Trakpak3 brings loads of custom models, materials, sounds, and code to the table to produce a more authentic Trainbuild experience:

-Realistic Standard Gauge (RSG) track set with basic track, switches, diamonds, bridges, guard rails, bumpers, turntables, crossing pads, and more
-Block detection/track circuits with in-game editing tools
-Generic and flexible signal systems with in-game editor
-Dispatch boards with in-game editor
-A wide variety of signal models ranging from Hall Disc signals to Semaphores to Position Lights and modern Color Light signals
-A whole host of custom entities usable in Hammer, with FGD support
-Community-developed content with plans for future expansion
-And more!

User Console Commands

These console commands can be bound to keys for easier usage. For example, type "bind b tp3_signal_vision" in console to bind the B key to that command.

tp3_dispatch – opens the map’s dispatch board (if one exists) in a movable window.

tp3_signal_vision – highlights the signals you can see, and will tell you more about the signal you are looking at when you type the bind again.

+tp3_signal_vision – same as above, but only works while you’re holding down the key.

tp3_remote_switcher – highlights switches and derails and allows you to throw them from afar. Holding the Sprint key (Shift) while using this bind allows you to throw specific switches using the number keys.

+tp3_remote_switcher – same as above, but only works while you’re holding down the key.

tp3_showhulls – highlight the map’s signal blocks, so you can see if a train is in the block or not.

Want to try mapping with Trakpak3? Visit the Trakpak3 Github[github.com] for files, tutorials, and more.

Mapper Console Commands

(These only work in Singleplayer)

tp3_dispatch_editor – bring up the dispatch board editor.

tp3_signal_editor – bring up SigEdit, the signal system editor.

tp3_switch_debug – draw lines from every switch to its switch stand.

Thank you to all those within and without who helped (and continue to help) make this project a reality!

-MrLazorz
-GrovestreetGman
-thapatman54
-Titus Studios
-Griggs
-The Southeastern Railway Museum
-Engineer Productions
-Sir Metaladon

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.