AG Supreme SUN
Welcome to the world of AG Supreme where now we have something for everybody!
If you hate the clutter staying transports cause you can now enjoy everything AG Supreme has to offer with transports staying set to your own liking.
AG Supreme SUN is a submod of the main AG Supreme mod.
All the "SU" submods are fully compatible with base AG Supreme mod and every other "SF" and "ST" designated submod.
Designation "SU" stands for "Submod Units" and "N" means it doesn’t matter which side you are playing.
With this submod all transports (allied and axis, yours or AI) will dissapear from the battle.
All "SU" designated mods can be combined with any "SF"("Submod Flag") and "ST"("Submod Time") designated mods.
If you don’t like any transports dissapearing or you want to play as germans or soviets we got you covered!
Just look in the workshop for one of it siblings: SUA or SUG or SUS.
AG Supreme SUA -> All transports staying
https://steamcommunity.com/sharedfiles/filedetails/?id=3140118227
AG Supreme SUG -> Axis transports staying
https://steamcommunity.com/sharedfiles/filedetails/?id=3123103439
AG Supreme SUS -> Allied transports staying
https://steamcommunity.com/sharedfiles/filedetails/?id=3124724985
You need base AG Supreme mod as well
https://steamcommunity.com/sharedfiles/filedetails/?id=3025607959
Any "SU" designated mod cannot be combined with other "SU" designated mods. Meaning you can’t have SUA and SUG activated at the same time.
*important*
You can have for example three different campaigns each with the different combination but each campaign then requires its own combination to play. You CAN’T for example start campaign with SUG and then for some battles save the campaign, exit, change to SUN and then load back in.